What is the effect of extern "C" in C++?

What exactly does putting extern "C" into C++ code do?

For example:

extern "C" {
   void foo();
}

extern "C" makes a function-name in C++ have 'C' linkage (compiler does not mangle the name) so that client C code can link to (ie use) your function using a 'C' compatible header file that contains just the declaration of your function. Your function definition is contained in a binary format (that was compiled by your C++ compiler) that the client 'C' linker will then link to using the 'C' name.

Since C++ has overloading of function names and C does not, the C++ compiler cannot just use the function name as a unique id to link to, so it mangles the name by adding information about the arguments. AC compiler does not need to mangle the name since you can not overload function names in C. When you state that a function has extern "C" linkage in C++, the C++ compiler does not add argument/parameter type information to the name used for linkage.

Just so you know, you can specify "C" linkage to each individual declaration/definition explicitly or use a block to group a sequence of declarations/definitions to have a certain linkage:

extern "C" void foo(int);
extern "C"
{
   void g(char);
   int i;
}

If you care about the technicalities, they are listed in section 7.5 of the C++03 standard, here is a brief summary (with emphasis on extern "C"):

  • extern "C" is a linkage-specification
  • Every compiler is required to provide "C" linkage
  • a linkage specification shall occur only in namespace scope
  • all function types, function names and variable names have a language linkage See Richard's Comment: Only function names and variable names with external linkage have a language linkage
  • two function types with distinct language linkages are distinct types even if otherwise identical
  • linkage specs nest, inner one determines the final linkage
  • extern "C" is ignored for class members
  • at most one function with a particular name can have "C" linkage (regardless of namespace)
  • extern "C" forces a function to have external linkage (cannot make it static) See Richard's comment: 'static' inside 'extern "C"' is valid; an entity so declared has internal linkage, and so does not have a language linkage
  • Linkage from C++ to objects defined in other languages and to objects defined in C++ from other languages is implementation-defined and language-dependent. Only where the object layout strategies of two language implementations are similar enough can such linkage be achieved

  • Just wanted to add a bit of info, since I haven't seen it posted yet.

    You'll very often see code in C headers like so:

    #ifdef __cplusplus
    extern "C" {
    #endif
    
    // all of your legacy C code here
    
    #ifdef __cplusplus
    }
    #endif
    

    What this accomplishes is that it allows you to use that C header file with your C++ code, because the macro "__cplusplus" will be defined. But you can also still use it with your legacy C code, where the macro is NOT defined, so it won't see the uniquely C++ construct.

    Although, I have also seen C++ code such as:

    extern "C" {
    #include "legacy_C_header.h"
    }
    

    which I imagine accomplishes much the same thing.

    Not sure which way is better, but I have seen both.


    In every C++ program, all non-static functions are represented in the binary file as symbols. These symbols are special text strings that uniquely identify a function in the program.

    In C, the symbol name is the same as the function name. This is possible because in C no two non-static functions can have the same name.

    Because C++ allows overloading and has many features that C does not — like classes, member functions, exception specifications - it is not possible to simply use the function name as the symbol name. To solve that, C++ uses so-called name mangling, which transforms the function name and all the necessary information (like the number and size of the arguments) into some weird-looking string processed only by the compiler and linker.

    So if you specify a function to be extern C, the compiler doesn't performs name mangling with it and it can be directly accessed using its symbol name as the function name.

    This comes handy while using dlsym() and dlopen() for calling such functions.

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