What is an efficient way to implement a singleton pattern in Java?
什么是在Java中实现单例模式的有效方式?
Use an enum:
public enum Foo {
INSTANCE;
}
Joshua Bloch explained this approach in his Effective Java Reloaded talk at Google I/O 2008: link to video. Also see slides 30-32 of his presentation (effective_java_reloaded.pdf):
The Right Way to Implement a Serializable Singleton
public enum Elvis {
INSTANCE;
private final String[] favoriteSongs =
{ "Hound Dog", "Heartbreak Hotel" };
public void printFavorites() {
System.out.println(Arrays.toString(favoriteSongs));
}
}
Edit: An online portion of "Effective Java" says:
"This approach is functionally equivalent to the public field approach, except that it is more concise, provides the serialization machinery for free, and provides an ironclad guarantee against multiple instantiation, even in the face of sophisticated serialization or reflection attacks. While this approach has yet to be widely adopted, a single-element enum type is the best way to implement a singleton ."
Depending on the usage, there are several "correct" answers.
Since java5 the best way to do it is to use an enum:
public enum Foo {
INSTANCE;
}
Pre java5, the most simple case is:
public final class Foo {
private static final Foo INSTANCE = new Foo();
private Foo() {
if (INSTANCE != null) {
throw new IllegalStateException("Already instantiated");
}
}
public static Foo getInstance() {
return INSTANCE;
}
public Object clone() throws CloneNotSupportedException{
throw new CloneNotSupportedException("Cannot clone instance of this class");
}
}
Let's go over the code. First, you want the class to be final. In this case, I've used the final
keyword to let the users know it is final. Then you need to make the constructor private to prevent users to create their own Foo. Throwing an exception from the constructor prevents users to use reflection to create a second Foo. Then you create a private static final Foo
field to hold the only instance, and a public static Foo getInstance()
method to return it. The Java specification makes sure that the constructor is only called when the class is first used.
When you have a very large object or heavy construction code AND also have other accessible static methods or fields that might be used before an instance is needed, then and only then you need to use lazy initialization.
You can use a private static class
to load the instance. The code would then look like:
public final class Foo {
private static class FooLoader {
private static final Foo INSTANCE = new Foo();
}
private Foo() {
if (FooLoader.INSTANCE != null) {
throw new IllegalStateException("Already instantiated");
}
}
public static Foo getInstance() {
return FooLoader.INSTANCE;
}
}
Since the line private static final Foo INSTANCE = new Foo();
is only executed when the class FooLoader is actually used, this takes care of the lazy instantiation, and is it guaranteed to be thread safe.
When you also want to be able to serialize your object you need to make sure that deserialization won't create a copy.
public final class Foo implements Serializable {
private static final long serialVersionUID = 1L;
private static class FooLoader {
private static final Foo INSTANCE = new Foo();
}
private Foo() {
if (FooLoader.INSTANCE != null) {
throw new IllegalStateException("Already instantiated");
}
}
public static Foo getInstance() {
return FooLoader.INSTANCE;
}
@SuppressWarnings("unused")
private Foo readResolve() {
return FooLoader.INSTANCE;
}
}
The method readResolve()
will make sure the only instance will be returned, even when the object was serialized in a previous run of your program.
The solution posted by Stu Thompson is valid in Java5.0 and later. But I would prefer not to use it because I think it is error prone.
It's easy to forget the volatile statement and difficult to understand why it is necessary. Without the volatile this code would not be thread safe anymore due to the double-checked locking antipattern. See more about this in paragraph 16.2.4 of Java Concurrency in Practice. In short: This pattern (prior to Java5.0 or without the volatile statement) could return a reference to the Bar object that is (still) in an incorrect state.
This pattern was invented for performance optimization. But this is really not a real concern anymore. The following lazy initialization code is fast and -more importantly- easier to read.
class Bar {
private static class BarHolder {
public static Bar bar = new Bar();
}
public static Bar getBar() {
return BarHolder.bar;
}
}
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