RGB to Hex and Hex to RGB

How to convert colors in RGB format to Hex format and vice versa?

For example, convert '#0080C0' to (0, 128, 192) .


The following will do to the RGB to hex conversion and add any required zero padding:

function componentToHex(c) {
    var hex = c.toString(16);
    return hex.length == 1 ? "0" + hex : hex;
}

function rgbToHex(r, g, b) {
    return "#" + componentToHex(r) + componentToHex(g) + componentToHex(b);
}

alert( rgbToHex(0, 51, 255) ); // #0033ff

Converting the other way:

function hexToRgb(hex) {
    var result = /^#?([a-fd]{2})([a-fd]{2})([a-fd]{2})$/i.exec(hex);
    return result ? {
        r: parseInt(result[1], 16),
        g: parseInt(result[2], 16),
        b: parseInt(result[3], 16)
    } : null;
}

alert( hexToRgb("#0033ff").g ); // "51";

Finally, an alternative version of rgbToHex() , as discussed in @casablanca's answer and suggested in the comments by @cwolves:

function rgbToHex(r, g, b) {
    return "#" + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1);
}

Update 3 December 2012

Here's a version of hexToRgb() that also parses a shorthand hex triplet such as "#03F":

function hexToRgb(hex) {
    // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF")
    var shorthandRegex = /^#?([a-fd])([a-fd])([a-fd])$/i;
    hex = hex.replace(shorthandRegex, function(m, r, g, b) {
        return r + r + g + g + b + b;
    });

    var result = /^#?([a-fd]{2})([a-fd]{2})([a-fd]{2})$/i.exec(hex);
    return result ? {
        r: parseInt(result[1], 16),
        g: parseInt(result[2], 16),
        b: parseInt(result[3], 16)
    } : null;
}

alert( hexToRgb("#0033ff").g ); // "51";
alert( hexToRgb("#03f").g ); // "51";

An alternative version of hexToRgb:

function hexToRgb(hex) {
    var bigint = parseInt(hex, 16);
    var r = (bigint >> 16) & 255;
    var g = (bigint >> 8) & 255;
    var b = bigint & 255;

    return r + "," + g + "," + b;
}

Edit: 3/28/2017 Here is another approach that seems to be even faster

function hexToRgbNew(hex) {
  var arrBuff = new ArrayBuffer(4);
  var vw = new DataView(arrBuff);
  vw.setUint32(0,parseInt(hex, 16),false);
  var arrByte = new Uint8Array(arrBuff);

  return arrByte[1] + "," + arrByte[2] + "," + arrByte[3];
}

Edit: 8/11/2017 The new approach above after more testing is not faster :(. Though it is a fun alternate way.


这是我的版本:

  function rgb2hex(red, green, blue) {
        var rgb = blue | (green << 8) | (red << 16);
        return '#' + (0x1000000 + rgb).toString(16).slice(1)
  }

  function hex2rgb(hex) {
        // long version
        r = hex.match(/^#([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})$/i);
        if (r) {
                return r.slice(1,4).map(function(x) { return parseInt(x, 16); });
        }
        // short version
        r = hex.match(/^#([0-9a-f])([0-9a-f])([0-9a-f])$/i);
        if (r) {
                return r.slice(1,4).map(function(x) { return 0x11 * parseInt(x, 16); });
        }
        return null;
  }
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