keyboard when edittext is focused
I want to automatically show the soft-keyboard when an EditText
is focused (if the device does not have a physical keyboard) and I have two problems:
When my Activity
is displayed, my EditText
is focused but the keyboard is not displayed, I need to click again on it to show the keyboard (it should be displayed when my Activity
is displayed).
And when I click done on the keyboard, the keyboard is dissmissed but the EditText
stays focused and y don't want (because my edit is done).
To resume, my problem is to have something more like on the iPhone: which keep the keyboard sync with my EditText
state (focused / not focused) and of course does not present a soft-keyboard if there is a physical one.
To force the soft keyboard to appear, you can use
EditText yourEditText= (EditText) findViewById(R.id.yourEditText);
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(yourEditText, InputMethodManager.SHOW_IMPLICIT);
And for removing the focus on EditText
, sadly you need to have a dummy View
to grab focus.
I hope this helps
To close it you can use
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(yourEditText.getWindowToken(), 0);
I had the same problem. Immediately after editText VISIBILITY change from GONE to VISIBLE, I had to set the focus and display the soft keyboard. I achieved this using the following code:
new Handler().postDelayed(new Runnable() {
public void run() {
// ((EditText) findViewById(R.id.et_find)).requestFocus();
//
EditText yourEditText= (EditText) findViewById(R.id.et_find);
// InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
// imm.showSoftInput(yourEditText, InputMethodManager.SHOW_IMPLICIT);
yourEditText.dispatchTouchEvent(MotionEvent.obtain(SystemClock.uptimeMillis(), SystemClock.uptimeMillis(), MotionEvent.ACTION_DOWN , 0, 0, 0));
yourEditText.dispatchTouchEvent(MotionEvent.obtain(SystemClock.uptimeMillis(), SystemClock.uptimeMillis(), MotionEvent.ACTION_UP , 0, 0, 0));
}
}, 200);
It works for me with 100ms delay, but failed without any delay or with only a delay of 1ms.
Commented part of code shows another approach, which works only on some devices. I tested on OS versions 2.2 (emulator), 2.2.1 (real device) and 1.6 (emulator).
This approach saved me a lot of pain.
To cause the keyboard to appear, use
getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
This method is more reliable than invoking the InputMethodManager directly.
To close it, use
getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_HIDDEN);
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