why aren't my 3d properties set on the stage in flash cs4 accessible
I have made a very simple swf in which I have a MovieClip which I have rotated on the stage. When I try to access this rotationX and rotationY properties of this clip using the constructor of the class assigned to this MovieClip they are coming back as 0 even though they shouldn't be. If I put an on rollover event of the MovieClip and trace out these properties here I get the correct values.
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
public class TestMC extends MovieClip {
function TestMC() {
trace ("ROTATION IS "+this.rotationX+" "+this.rotationY); //traces ROTATION IS 0 0
addEventListener(Event.ADDED_TO_STAGE, init);
addEventListener(MouseEvent.ROLL_OVER, rollOver);
}
function init(e:Event) {
trace ("INIT ROTATION IS "+rotationX+" "+rotationY); //traces INIT ROTATION IS 0 0
}
function rollOver(e:Event) {
trace ("ROTATION IS "+rotationX+" "+rotationY); //traces correct values!
}
}
}
I also get the correct values when I read the values from the stage timeline.
trace ("TEST "+testMC.rotationX+" "+testMC.rotationY); //returns correct value
Is there a specific event I need to be waiting for which will tell me when the 3d properties are available via ActionScript?
也许addToStage事件(的DisplayObject类)是你正在寻找。
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