SQLite insert :memory: performance
I'm looking for a "cache" solution using in-memory tables with SQLite. Fast insert, and fast selects are high priority.
The problem is that I do not get the insert speed I was expecting in SQLite.
I'm benchmarking SQLite in-memory tables vs. doing BulkCopyInserts into a SQL Server database. I can BulkCopy 100 000 records with a speed of 50 000 records /sec into a table, but using SQLite I have a speed of 12 500 rec/sec.
Any idea what I can do to improve performance? Is there no way to push the data into the table without looping and doing insert for each record?
/Erik
private void SQLLiteRunButton_Click(object sender, EventArgs e)
{
int noOfRecords = Convert.ToInt32(NoOfRecordsTextBox.Text);
SQLLiteListBox.Items.Add("Start generating "+noOfRecords+" in memory");
DataTable table = GetTable(noOfRecords);
var dbConnection = new SQLiteConnection("Data Source=:memory:;Version = 3;");
dbConnection.Open();
//Create Target Table
string sql = "CREATE TABLE LedgerSumTemp([RowID] [int] NOT NULL,[Client_ID] [nvarchar](50) NULL,[ISOMONTH] [nvarchar](50) NULL,[Date] [datetime] NULL, [Dim1] [nvarchar](50) NULL,[Dim2] [nvarchar](50) NULL, [Dim3] [nvarchar](50) NULL, [Dim4] [nvarchar](50) NULL, [Amount] [decimal](18, 6) NULL)";
SQLiteCommand command = new SQLiteCommand(sql, dbConnection);
command.ExecuteNonQuery();
//Set insertTimeStart
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
//Fill table with data fast - Alternative 2 – using params
using (var cmd = new SQLiteCommand(dbConnection))
{
using (var transaction = dbConnection.BeginTransaction())
{
cmd.CommandText = "INSERT INTO LedgerSumTemp (RowID, Client_ID, ISOMONTH, Date, Dim1, Dim2, Dim3, Dim4, Amount) VALUES (@RowID,@Client_ID,@ISOMONTH,@Date,@Dim1,@Dim2,@Dim3,@Dim4,@Amount);";
cmd.CommandType = CommandType.Text;
foreach (DataRow row in table.Rows)
{
cmd.Parameters.Add(new SQLiteParameter("@RowID", row["RowID"]));
cmd.Parameters.Add(new SQLiteParameter("@Client_ID", row["Client_ID"]));
cmd.Parameters.Add(new SQLiteParameter("@ISOMONTH", row["ISOMONTH"]));
cmd.Parameters.Add(new SQLiteParameter("@Date", row["Date"]));
cmd.Parameters.Add(new SQLiteParameter("@Dim1", row["Dim1"]));
cmd.Parameters.Add(new SQLiteParameter("@Dim2", row["Dim2"]));
cmd.Parameters.Add(new SQLiteParameter("@Dim3", row["Dim3"]));
cmd.Parameters.Add(new SQLiteParameter("@Dim4", row["Dim4"]));
cmd.Parameters.Add(new SQLiteParameter("@Amount", row["Amount"]));
cmd.ExecuteNonQuery();
}
transaction.Commit();
}
}
stopwatch.Start();
int mS = Convert.ToInt32(stopwatch.Elapsed.TotalMilliseconds);
double s = mS / 1000;
double recPerSec = (noOfRecords / s);
SQLLiteListBox.Items.Add(noOfRecords.ToString()+" Time: " + mS.ToString()+ " mSec"+" Speed: "+recPerSec.ToString() +" RecPerSec");
SQLLiteListBox.Items.Add("--------END-------");
}
static DataTable GetTable(int NoOfRows)
{
int noOfRows = NoOfRows;
//Create DataTable in memory
DataTable table = new DataTable();
table.TableName = "LedgerSumTemp";
table.Columns.Add("RowID", typeof(int));
table.Columns.Add("Client_ID", typeof(string));
table.Columns.Add("ISOMONTH", typeof(string));
table.Columns.Add("Date", typeof(DateTime));
table.Columns.Add("Dim1", typeof(string));
table.Columns.Add("Dim2", typeof(string));
table.Columns.Add("Dim3", typeof(string));
table.Columns.Add("Dim4", typeof(string));
table.Columns.Add("Amount", typeof(double));
//Add rows
for (int i = 0; i < noOfRows; i++)
{
table.Rows.Add(i, "10", "2013"+i.ToString(), DateTime.Now, "3010", "110", "A58", "1000", Convert.ToDouble(i));
}
return table;
}
Your code is creating new parameter objects in each loop iteration.
You should reuse them and just change their values; something like this:
...
var paramRowID = cmd.CreateParameter();
paramRowID.ParameterName = "@RowID";
cmd.Parameters.Add(paramRowID);
// same for the other parameters
foreach ...
{
paramRowID.Value = row["RowID"];
// same for the other parameters
cmd.ExecuteNonQuery();
}
However, SQLite has no mechanism similar to BulkCopy; you always have to insert records one by one.
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