Handling new iPhone screen sizes with a background image
So since the new iPhone 6/6+ came out, I'm a little confused as to how to handle the asset catalogs for a background image.
The options are:
What dimensions should I be supplying here, because the resolution of the iPhone 6+ is 1080x1920
, but 3x would be 960x1440
, right?
iPhone6 Plus 2208x1242px | 736x414pt | 1920x1080px | 1pt=3px
iPhone6 1334x750px | 667x375pt | 1334x750px | 1pt=2px
iPhone4s 960x640px | 480x320px | 960x640px | 1pt=2px
Here for the details
First one is resource size, second one is device physical point , the third one is screen size, iPhone6 plus is a little wired because its screen size not equal to resource size, and each resource will shrink 1.15 time to render.
For your question @3x is based on physicall point of each device. so iPhone6 @3x should be 736x414px X 3 = 2208x1242px
链接地址: http://www.djcxy.com/p/22934.html上一篇: x32和x64之间的内存消耗量很奇怪
下一篇: 使用背景图像处理新的iPhone屏幕尺寸