Changing <source> with HTML5 Audio works in Chrome but not Safari
I'm trying to make an HTML5 audio playlist that will work in each major browser: Chrome,Safari, Firefox, IE9+. However, I can't figure out how to change the sources in a cross browser compatible way.
UPDATED For example, changing the <source>
tag's src
s works in Chrome but not Safari. While @eivers88's solution below using canPlayType
works it seems easier to me just to change the <source>
tag's src
s. Can anyone explain to me why my code directly below works in Chrome but not Safari?
JS:
var audioPlayer=document.getElementById('audioPlayer');
var mp4Source=$('source#mp4');
var oggSource=$('source#ogg');
$('button').click(function(){
audioPlayer.pause();
mp4Source.attr('src', 'newFile.mp4');
oggSource.attr('src', 'newFile.ogg');
audioPlayer.load();
audioPlayer.play();
});
HTML:
<button type="button">Next song</button>
<audio id="audioPlayer">
<source id="mp4" src="firstFile.mp4" type="audio/mp4"/>
<source id="ogg" src="firstFile.ogg" type="audio/ogg" />
</audio>
Inspecting the HTML after the button click, the <source src=""/>
does change in Safari, its just that the HTTP request is not made, so they the files don't get load()
ed and play()
ed. Does anyone have any thoughts on this?
Here is a working exapmle. It's a little bit different from what you have but hopefully this can be helpful.
HTML:
<button type="button">Next song</button>
Javascript/jquery:
var songs = [
'1976', 'Ballad of Gloria Featherbottom', 'Black Powder'
]
var track = 0;
var audioType = '.mp3'
var audioPlayer = document.createElement('audio');
$(window).load(function() {
if(!!audioPlayer.canPlayType('audio/ogg') === true){
audioType = '.ogg' //For firefox and others who do not support .mp3
}
audioPlayer.setAttribute('src', 'music/' + songs[track] + audioType);
audioPlayer.setAttribute('controls', 'controls');
audioPlayer.setAttribute('id', 'audioPlayer');
$('body').append(audioPlayer);
audioPlayer.load();
audioPlayer.play();
});
$('button').on('click', function(){
audioPlayer.pause();
if(track < songs.length - 1){
track++;
audioPlayer.setAttribute('src', 'music/' + songs[track] + audioType);
audioPlayer.load();
audioPlayer.play();
}
else {
track = 0;
audioPlayer.setAttribute('src', 'music/' + songs[track] + audioType);
audioPlayer.load();
audioPlayer.play();
}
})
For some reason, Safari can't use the <source>
tags for swapping between songs but Chrome can. Just changing what gets loaded into the src
attribute on the <audio>
tag works on both Chrome and Safari but then there is the ogg vs. mp3 issue.
I guess one way to get around this ogg vs. mp3 issue is to use Modernizr does feature detection to load the ogg mime-type in Firefox and the mp3 in Chrome/Safari. Here's a reference on that: Detecting html5 audio support with Modernizr.
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