生成一组排列(最有效)
我想生成一个集合(集合)的所有排列,如下所示:
Collection: 1, 2, 3
Permutations: {1, 2, 3}
{1, 3, 2}
{2, 1, 3}
{2, 3, 1}
{3, 1, 2}
{3, 2, 1}
这通常不是“如何”的问题,而是关于如何最有效的问题。 此外,我不想生成所有排列并返回它们,但一次只产生一个排列,并且只在必要时才继续排列(很像迭代器 - 我也尝试过,但结果却很少有效)。
我测试了很多算法和方法,并提出了这个代码,这是我尝试过的最有效的代码:
public static bool NextPermutation<T>(T[] elements) where T : IComparable<T>
{
// More efficient to have a variable instead of accessing a property
var count = elements.Length;
// Indicates whether this is the last lexicographic permutation
var done = true;
// Go through the array from last to first
for (var i = count - 1; i > 0; i--)
{
var curr = elements[i];
// Check if the current element is less than the one before it
if (curr.CompareTo(elements[i - 1]) < 0)
{
continue;
}
// An element bigger than the one before it has been found,
// so this isn't the last lexicographic permutation.
done = false;
// Save the previous (bigger) element in a variable for more efficiency.
var prev = elements[i - 1];
// Have a variable to hold the index of the element to swap
// with the previous element (the to-swap element would be
// the smallest element that comes after the previous element
// and is bigger than the previous element), initializing it
// as the current index of the current item (curr).
var currIndex = i;
// Go through the array from the element after the current one to last
for (var j = i + 1; j < count; j++)
{
// Save into variable for more efficiency
var tmp = elements[j];
// Check if tmp suits the "next swap" conditions:
// Smallest, but bigger than the "prev" element
if (tmp.CompareTo(curr) < 0 && tmp.CompareTo(prev) > 0)
{
curr = tmp;
currIndex = j;
}
}
// Swap the "prev" with the new "curr" (the swap-with element)
elements[currIndex] = prev;
elements[i - 1] = curr;
// Reverse the order of the tail, in order to reset it's lexicographic order
for (var j = count - 1; j > i; j--, i++)
{
var tmp = elements[j];
elements[j] = elements[i];
elements[i] = tmp;
}
// Break since we have got the next permutation
// The reason to have all the logic inside the loop is
// to prevent the need of an extra variable indicating "i" when
// the next needed swap is found (moving "i" outside the loop is a
// bad practice, and isn't very readable, so I preferred not doing
// that as well).
break;
}
// Return whether this has been the last lexicographic permutation.
return done;
}
它的用法是发送一个元素数组,并返回一个布尔值,指示这是否是最后的字典排列,以及将数组更改为下一个排列。
用法示例:
var arr = new[] {1, 2, 3};
PrintArray(arr);
while (!NextPermutation(arr))
{
PrintArray(arr);
}
问题是我对代码的速度不满意。
迭代大小为11的数组的所有排列大约需要4秒。 虽然它可以被认为是令人印象深刻的,因为一组大小为11!
的可能排列的数量是11!
近4000万。
从逻辑上讲,对于大小为12的阵列,从12开始将花费大约12倍的时间12!
是11! * 12
11! * 12
,并且对于大小为13的数组,它将花费比大小为12的时间多13倍的时间,等等。
所以你可以很容易地理解如何使用12或更大的数组,实现所有排列真的需要很长时间。
我有一种强烈的预感,我可以通过很多方式减少这些时间(不用切换到C#以外的语言 - 因为编译器优化确实非常好地进行了优化,我怀疑我可以在Assembly中手动优化)。
有没有人知道任何其他方式可以更快地完成这项工作? 你对如何使当前的算法更快有什么想法吗?
请注意,我不想使用外部库或服务来实现这一点 - 我希望自己拥有代码,并且希望它能够像人类一样高效。
有点太晚了...
根据我的测试,我对堆的算法的实现似乎给了最快的性能......
在我的机器上发布的12个项目(12!)的性能测试结果:
- 1453051904 items in 10728 millisecs ==> My implementation of Heap (code included)
- 1453051904 items in 18053 millisecs ==> SimpleVar
- 1453051904 items in 85355 millisecs ==> Erez Robinson
优点:
我的堆实现算法:
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
namespace WpfPermutations
{
/// <summary>
/// EO: 2016-04-14
/// Generator of all permutations of an array of anything.
/// Base on Heap's Algorithm. See: https://en.wikipedia.org/wiki/Heap%27s_algorithm#cite_note-3
/// </summary>
public static class Permutations
{
/// <summary>
/// Heap's algorithm to find all pmermutations. Non recursive, more efficient.
/// </summary>
/// <param name="items">Items to permute in each possible ways</param>
/// <param name="funcExecuteAndTellIfShouldStop"></param>
/// <returns>Return true if cancelled</returns>
public static bool ForAllPermutation<T>(T[] items, Func<T[], bool> funcExecuteAndTellIfShouldStop)
{
int countOfItem = items.Length;
if (countOfItem <= 1)
{
return funcExecuteAndTellIfShouldStop(items);
}
var indexes = new int[countOfItem];
for (int i = 0; i < countOfItem; i++)
{
indexes[i] = 0;
}
if (funcExecuteAndTellIfShouldStop(items))
{
return true;
}
for (int i = 1; i < countOfItem;)
{
if (indexes[i] < i)
{ // On the web there is an implementation with a multiplication which should be less efficient.
if ((i & 1) == 1) // if (i % 2 == 1) ... more efficient ??? At least the same.
{
Swap(ref items[i], ref items[indexes[i]]);
}
else
{
Swap(ref items[i], ref items[0]);
}
if (funcExecuteAndTellIfShouldStop(items))
{
return true;
}
indexes[i]++;
i = 1;
}
else
{
indexes[i++] = 0;
}
}
return false;
}
/// <summary>
/// This function is to show a linq way but is far less efficient
/// From: StackOverflow user: Pengyang : http://stackoverflow.com/questions/756055/listing-all-permutations-of-a-string-integer
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="list"></param>
/// <param name="length"></param>
/// <returns></returns>
static IEnumerable<IEnumerable<T>> GetPermutations<T>(IEnumerable<T> list, int length)
{
if (length == 1) return list.Select(t => new T[] { t });
return GetPermutations(list, length - 1)
.SelectMany(t => list.Where(e => !t.Contains(e)),
(t1, t2) => t1.Concat(new T[] { t2 }));
}
/// <summary>
/// Swap 2 elements of same type
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="a"></param>
/// <param name="b"></param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
static void Swap<T>(ref T a, ref T b)
{
T temp = a;
a = b;
b = temp;
}
/// <summary>
/// Func to show how to call. It does a little test for an array of 4 items.
/// </summary>
public static void Test()
{
ForAllPermutation("123".ToCharArray(), (vals) =>
{
Console.WriteLine(String.Join("", vals));
return false;
});
int[] values = new int[] { 0, 1, 2, 4 };
Console.WriteLine("Ouellet heap's algorithm implementation");
ForAllPermutation(values, (vals) =>
{
Console.WriteLine(String.Join("", vals));
return false;
});
Console.WriteLine("Linq algorithm");
foreach (var v in GetPermutations(values, values.Length))
{
Console.WriteLine(String.Join("", v));
}
// Performance Heap's against Linq version : huge differences
int count = 0;
values = new int[10];
for (int n = 0; n < values.Length; n++)
{
values[n] = n;
}
Stopwatch stopWatch = new Stopwatch();
ForAllPermutation(values, (vals) =>
{
foreach (var v in vals)
{
count++;
}
return false;
});
stopWatch.Stop();
Console.WriteLine($"Ouellet heap's algorithm implementation {count} items in {stopWatch.ElapsedMilliseconds} millisecs");
count = 0;
stopWatch.Reset();
stopWatch.Start();
foreach (var vals in GetPermutations(values, values.Length))
{
foreach (var v in vals)
{
count++;
}
}
stopWatch.Stop();
Console.WriteLine($"Linq {count} items in {stopWatch.ElapsedMilliseconds} millisecs");
}
}
}
这是我的测试代码:
Task.Run(() =>
{
int[] values = new int[12];
for (int n = 0; n < values.Length; n++)
{
values[n] = n;
}
// Eric Ouellet Algorithm
int count = 0;
var stopwatch = new Stopwatch();
stopwatch.Reset();
stopwatch.Start();
Permutations.ForAllPermutation(values, (vals) =>
{
foreach (var v in vals)
{
count++;
}
return false;
});
stopwatch.Stop();
Console.WriteLine($"This {count} items in {stopwatch.ElapsedMilliseconds} millisecs");
// Simple Plan Algorithm
count = 0;
stopwatch.Reset();
stopwatch.Start();
PermutationsSimpleVar permutations2 = new PermutationsSimpleVar();
permutations2.Permutate(1, values.Length, (int[] vals) =>
{
foreach (var v in vals)
{
count++;
}
});
stopwatch.Stop();
Console.WriteLine($"Simple Plan {count} items in {stopwatch.ElapsedMilliseconds} millisecs");
// ErezRobinson Algorithm
count = 0;
stopwatch.Reset();
stopwatch.Start();
foreach(var vals in PermutationsErezRobinson.QuickPerm(values))
{
foreach (var v in vals)
{
count++;
}
};
stopwatch.Stop();
Console.WriteLine($"Erez Robinson {count} items in {stopwatch.ElapsedMilliseconds} millisecs");
});
用法示例:
ForAllPermutation("123".ToCharArray(), (vals) =>
{
Console.WriteLine(String.Join("", vals));
return false;
});
int[] values = new int[] { 0, 1, 2, 4 };
ForAllPermutation(values, (vals) =>
{
Console.WriteLine(String.Join("", vals));
return false;
});
这可能是你正在寻找的。
private static bool NextPermutation(int[] numList)
{
/*
Knuths
1. Find the largest index j such that a[j] < a[j + 1]. If no such index exists, the permutation is the last permutation.
2. Find the largest index l such that a[j] < a[l]. Since j + 1 is such an index, l is well defined and satisfies j < l.
3. Swap a[j] with a[l].
4. Reverse the sequence from a[j + 1] up to and including the final element a[n].
*/
var largestIndex = -1;
for (var i = numList.Length - 2; i >= 0; i--)
{
if (numList[i] < numList[i + 1]) {
largestIndex = i;
break;
}
}
if (largestIndex < 0) return false;
var largestIndex2 = -1;
for (var i = numList.Length - 1 ; i >= 0; i--) {
if (numList[largestIndex] < numList[i]) {
largestIndex2 = i;
break;
}
}
var tmp = numList[largestIndex];
numList[largestIndex] = numList[largestIndex2];
numList[largestIndex2] = tmp;
for (int i = largestIndex + 1, j = numList.Length - 1; i < j; i++, j--) {
tmp = numList[i];
numList[i] = numList[j];
numList[j] = tmp;
}
return true;
}
那么,如果你可以用C语言处理它,然后翻译成你选择的语言,那么你不可能比这更快,因为时间将受到print
支配:
void perm(char* s, int n, int i){
if (i >= n-1) print(s);
else {
perm(s, n, i+1);
for (int j = i+1; j<n; j++){
swap(s[i], s[j]);
perm(s, n, i+1);
swap(s[i], s[j]);
}
}
}
perm("ABC", 3, 0);
链接地址: http://www.djcxy.com/p/24317.html
上一篇: Generating permutations of a set (most efficiently)
下一篇: Generating cyclic permutations / reduced Latin Squares in Python