How to improve the performance of this Haskell program?
I'm working through the problems in Project Euler as a way of learning Haskell, and I find that my programs are a lot slower than a comparable C version, even when compiled. What can I do to speed up my Haskell programs?
For example, my brute-force solution to Problem 14 is:
import Data.Int
import Data.Ord
import Data.List
searchTo = 1000000
nextNumber :: Int64 -> Int64
nextNumber n
| even n = n `div` 2
| otherwise = 3 * n + 1
sequenceLength :: Int64 -> Int
sequenceLength 1 = 1
sequenceLength n = 1 + (sequenceLength next)
where next = nextNumber n
longestSequence = maximumBy (comparing sequenceLength) [1..searchTo]
main = putStrLn $ show $ longestSequence
Which takes around 220 seconds, while an "equivalent" brute-force C version only takes 1.2 seconds.
#include <stdio.h>
int main(int argc, char **argv)
{
int longest = 0;
int terms = 0;
int i;
unsigned long j;
for (i = 1; i <= 1000000; i++)
{
j = i;
int this_terms = 1;
while (j != 1)
{
this_terms++;
if (this_terms > terms)
{
terms = this_terms;
longest = i;
}
if (j % 2 == 0)
j = j / 2;
else
j = 3 * j + 1;
}
}
printf("%dn", longest);
return 0;
}
What am I doing wrong? Or am I naive to think that Haskell could even approach C's speed?
(I'm compiling the C version with gcc -O2, and the Haskell version with ghc --make -O).
For testing purpose I have just set searchTo = 100000
. The time taken is 7.34s . A few modification leads to some big improvement:
Use an Integer
instead of Int64
. This improves the time to 1.75s .
Use an accumulator (you don't need sequenceLength to be lazy right?) 1.54s .
seqLen2 :: Int -> Integer -> Int
seqLen2 a 1 = a
seqLen2 a n = seqLen2 (a+1) (nextNumber n)
sequenceLength :: Integer -> Int
sequenceLength = seqLen2 1
Rewrite the nextNumber
using quotRem
, thus avoiding computing the division twice (once in even
and once in div
). 1.27s .
nextNumber :: Integer -> Integer
nextNumber n
| r == 0 = q
| otherwise = 6*q + 4
where (q,r) = quotRem n 2
Use Schwartzian transform instead of maximumBy
. The problem of maximumBy . comparing
maximumBy . comparing
is that the sequenceLength
function is called more than once for each value. 0.32s .
longestSequence = snd $ maximum [(sequenceLength a, a) | a <- [1..searchTo]]
Note:
ghc -O
and run with +RTS -s
) gcc -O3 -m32
. Although this is already rather old, let me chime in, there's one crucial point that hasn't been addressed before.
First, the timings of the different programmes on my box. Since I'm on a 64-bit linux system, they show somewhat different characteristics: using Integer
instead of Int64
does not improve performance as it would with a 32-bit GHC, where each Int64
operation would incur the cost of a C-call while the computations with Integer
s fitting in signed 32-bit integers don't need a foreign call (since only few operations exceed that range here, Integer
is the better choice on a 32-bit GHC).
Integer
instead of Int64
: 33.96 seconds Int
: 1.85 seconds Int
: 1.90 seconds quotRem
instead of divMod
: 1.79 seconds So what have we?
div
resp. divMod
when it's not necessary, quot
resp. quotRem
are much faster What is still missing?
if (j % 2 == 0)
j = j / 2;
else
j = 3 * j + 1;
Any C compiler I have used transforms the test j % 2 == 0
into a bit-masking and doesn't use a division instruction. GHC does not (yet) do that. So testing even n
or computing n `quotRem` 2
is quite an expensive operation. Replacing nextNumber
in KennyTM's Integer
version with
nextNumber :: Integer -> Integer
nextNumber n
| fromInteger n .&. 1 == (0 :: Int) = n `quot` 2
| otherwise = 3*n+1
reduces its running time to 3.25 seconds (Note: for Integer
, n `quot` 2
is faster than n `shiftR` 1
, that takes 12.69 seconds!).
Doing the same in the Int
version reduces its running time to 0.41 seconds. For Int
s, the bit-shift for division by 2 is a bit faster than the quot
operation, reducing its running time to 0.39 seconds.
Eliminating the construction of the list (that doesn't appear in the C version either),
module Main (main) where
import Data.Bits
result :: Int
result = findMax 0 0 1
findMax :: Int -> Int -> Int -> Int
findMax start len can
| can > 1000000 = start
| canlen > len = findMax can canlen (can+1)
| otherwise = findMax start len (can+1)
where
canlen = findLen 1 can
findLen :: Int -> Int -> Int
findLen l 1 = l
findLen l n
| n .&. 1 == 0 = findLen (l+1) (n `shiftR` 1)
| otherwise = findLen (l+1) (3*n+1)
main :: IO ()
main = print result
yields a further small speedup, resulting in a running time of 0.37 seconds.
So the Haskell version that's in close correspondence to the C version doesn't take that much longer, it's a factor of ~1.3.
Well, let's be fair, there's an inefficiency in the C version that's not present in the Haskell versions,
if (this_terms > terms)
{
terms = this_terms;
longest = i;
}
appearing in the inner loop. Lifting that out of the inner loop in the C version reduces its running time to 0.27 seconds, making the factor ~1.4.
The comparing may be recomputing sequenceLength
too much. This is my best version:
type I = Integer
data P = P {-# UNPACK #-} !Int {-# UNPACK #-} !I deriving (Eq,Ord,Show)
searchTo = 1000000
nextNumber :: I -> I
nextNumber n = case quotRem n 2 of
(n2,0) -> n2
_ -> 3*n+1
sequenceLength :: I -> Int
sequenceLength x = count x 1 where
count 1 acc = acc
count n acc = count (nextNumber n) (succ acc)
longestSequence = maximum . map (i -> P (sequenceLength i) i) $ [1..searchTo]
main = putStrLn $ show $ longestSequence
The answer and timing are slower than C, but it does use arbitrary precision integers (through the Integer
type):
ghc -O2 --make euler14-fgij.hs
time ./euler14-fgij
P 525 837799
real 0m3.235s
user 0m3.184s
sys 0m0.015s
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