Android如何通过长按按钮将铃声设置为铃声
如何通过长按按钮将声音设置为铃声?
目前它只适用于声音4但不适合声音5
包com.test.soundboard;
import java.io.File; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStream; import android.view.ContextMenu.ContextMenuInfo;
导入android.widget.Button;
导入android.widget.Toast; 导入android.app.Activity; 导入android.content.ContentValues; 导入android.content.Intent; 导入android.net.Uri; 导入android.os.Bundle; 导入android.provider.MediaStore; 导入android.view.ContextMenu; 导入android.view.MenuItem; 导入android.view.View; 导入android.view.View.OnClickListener;
公共类SoundBoardTest扩展活动实现OnClickListener {
private SoundManager mSoundManager;
@Override public void onCreate(Bundle savedInstanceState){super.onCreate(savedInstanceState); 的setContentView(R.layout.main);
mSoundManager = new SoundManager();
mSoundManager.initSounds(getBaseContext());
mSoundManager.addSound(1, R.raw.sound4);
mSoundManager.addSound(2, R.raw.sound5);
//按下按钮时播放声音
View SoundButton4 = findViewById(R.id.SoundButton4);
SoundButton4.setOnClickListener(this);
View SoundButton5 = findViewById(R.id.SoundButton5);
SoundButton5.setOnClickListener(this);
}
public void onClick(View v) {
switch (v.getId()) {
case R.id.SoundButton4:
mSoundManager.playSound(1);
break;
case R.id.SoundButton5:
mSoundManager.playSound(2);
break;
}
//当长时间按下按钮时会产生上下文菜单以保存铃声或通知
Button SoundButton4 = (Button) findViewById(R.id.SoundButton4);
registerForContextMenu(SoundButton4);
Button SoundButton5 = (Button) findViewById(R.id.SoundButton5);
registerForContextMenu(SoundButton5);
}
//上下文菜单按钮1 @Override
public void onCreateContextMenu(ContextMenu菜单,View v,ContextMenuInfo menuInfo){
super.onCreateContextMenu(menu,v,menuInfo);
menu.setHeaderTitle(“另存为...”);
menu.add(0,v.getId(),0,“Ringtone”);
menu.add(0,v.getId(),0,“Notification”);
}
@Override
public boolean onContextItemSelected(MenuItem item) {
if(item.getTitle()=="Ringtone"){function1(item.getItemId());}
else if(item.getTitle()=="Notification"){function2(item.getItemId());}
else {return false;}
return true;
}
public void function1(int id){
if (savering(R.raw.sound4)){
// Code if successful
Toast.makeText(this, "Saved as Ringtone", Toast.LENGTH_SHORT).show();
}
else
{
// Code if unsuccessful
Toast.makeText(this, "Failed - Check your SDCard", Toast.LENGTH_SHORT).show();
}
}
public void function2(int id){
if (savering(R.raw.sound4)){
// Code if successful
Toast.makeText(this, "Saved as Notification", Toast.LENGTH_SHORT).show();
}
else
{
// Code if unsuccessful
Toast.makeText(this, "Failed - Check your SDCard", Toast.LENGTH_SHORT).show();
}
}
public boolean savering(int ressound){
byte [] buffer = null;
InputStream fIn = getBaseContext()。getResources()。openRawResource(ressound);
int size = 0;
try {
size = fIn.available();
buffer = new byte[size];
fIn.read(buffer);
fIn.close();
} catch (IOException e) {
// TODO Auto-generated catch block
return false;
}
String path="/sdcard/media/audio/ringtones/";
String filename="soundtest4"+".ogg";
boolean exists = (new File(path)).exists();
if (!exists){new File(path).mkdirs();}
FileOutputStream save;
try {
save = new FileOutputStream(path+filename);
save.write(buffer);
save.flush();
save.close();
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
return false;
} catch (IOException e) {
// TODO Auto-generated catch block
return false;
}
sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, Uri.parse("file://"+path+filename)));
File k = new File(path, filename);
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, k.getAbsolutePath());
values.put(MediaStore.MediaColumns.TITLE, "HahaSound");
values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/ogg");
values.put(MediaStore.Audio.Media.ARTIST, "cssounds ");
values.put(MediaStore.Audio.Media.IS_RINGTONE, true);
values.put(MediaStore.Audio.Media.IS_NOTIFICATION, false);
values.put(MediaStore.Audio.Media.IS_ALARM, true);
values.put(MediaStore.Audio.Media.IS_MUSIC, false);
//Insert it into the database
this.getContentResolver().insert(MediaStore.Audio.Media.getContentUriForPath(k.getAbsolutePath()), values);
return true;
}
}
这是因为你保存到文件是静态设置的,每次保存R.raw.sound4(你已经写了保存(R.raw.sound4))。 您需要使用您传递给它的变量(ressound)并使用它来决定保存哪个文件。
这样做的最好方法是创建一个声音数组(或者对它们的引用),就像这样(这会在你的java文件的开始处以其他变量减速):
int[] soundArray = {R.raw.sound1,R.raw.sound2,R.raw.sound3}; // etc...
你可以像这样添加到soundManager中(这是你手动添加声音的地方)
for (int i=0; i<soundArray.length; i++){ // Loops over the sound array
mSoundManager.addSound(i, soundArray[i]); // Adds sounds to sound manager
}
然后,您的保存函数将使用传递的参数来知道要保存哪个文件。 (这是你以前称之为功能的地方)
savering(soundArray[ressound]);
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