Building a Swift Framework with Xcode 7 (Beta 3) to use as an Embedded Binary
Ever since Embedded Binaries were introduced in iOS 8, I have been wanting to port a lot of my common code into frameworks. I decided to wait one year before doing it and this year, with Xcode 7 Beta and iOS 9, I'm starting to do that just that.
I have started a Cocoa Touch framework project in Xcode 7 and I want to compile it into a usable framework. I can get it to compile my project into a .framework, but there's a few issues; namely, the framework doesn't appear to be importable into new projects (I will describe the steps I did for that shortly). Because of that, I'm not sure if my framework has any visible symbols.
This is what I have done to create the Framework:
public
. .framework
from my project's build/iphoneos-release
directory. This was a quick test so I didn't need the frameworks generated for emulators. And this is what I did to try to add the framework to a new project:
Unfortunately, despite the fact that embedded frameworks have been around for around a year, I can't find much writing on the topic.
So my question is: Am I creating the framework correctly, making it possible that my framework/anything else is failing due to an Xcode 7 Beta bug? Or is there a different procedure to create a framework that I want to use as an Embedded Binary? I should probably mention that I want to make this library open source, and I think distributing a plain .framework
file to the people who want to use it would be neat.
I Had the same issue on Xcode 7. I solved it by editing the build settings of the project (the one which includes the framework).
By setting the Framework Search Paths field to $(PROJECT_DIR) or to the path to the directory that contains the .framework file it should help Xcode finding the module.
链接地址: http://www.djcxy.com/p/27606.html上一篇: 由于负向预测的位置而导致的匹配差异?