VS. prototype in JavaScript
This figure again shows that every object has a prototype. Constructor function Foo also has its own __proto__
which is Function.prototype, and which in turn also references via its __proto__
property again to the Object.prototype. Thus, repeat, Foo.prototype is just an explicit property of Foo which refers to the prototype of b and c objects.
var b = new Foo(20);
var c = new Foo(30);
What are the differences between __proto__
and prototype
properties?
The figure is taken from here.
__proto__
是在查找链用来解决方法,实际的对象等prototype
是用于构建对象__proto__
当你创建一个对象new
:
( new Foo ).__proto__ === Foo.prototype
( new Foo ).prototype === undefined
prototype
is a property of a Function object. It is the prototype of objects constructed by that function.
__proto__
is internal property of an object, pointing to its prototype. Current standards provide an equivalent Object.getPrototypeOf(O)
method, though de facto standard __proto__
is quicker.
You can find instanceof
relationships by comparing a function's prototype
to an object's __proto__
chain, and you can break these relationships by changing prototype
.
function Point(x, y) {
this.x = x;
this.y = y;
}
var myPoint = new Point();
// the following are all true
myPoint.__proto__ == Point.prototype
myPoint.__proto__.__proto__ == Object.prototype
myPoint instanceof Point;
myPoint instanceof Object;
Here Point
is a constructor function, it builds an object (data structure) procedurally. myPoint
is an object constructed by Point()
so Point.prototype
gets saved to myPoint.__proto__
at that time.
Prototype property is created when a function is declared.
For instance:
function Person(dob){
this.dob = dob
};
Person.prototype property is created internally once you declare above function. Many properties can be added to the Person.prototype which are shared by Person instances created using new Person().
// adds a new method age to the Person.prototype Object.
Person.prototype.age = function(){return date-dob};
It is worth noting that Person.prototype
is an Object
literal by default (it can be changed as required).
Every instance created using new Person() has a __proto__
property which points to the Person.prototype. This is the chain that is used to traverse to find a property of a particular object.
var person1 = new Person(somedate);
var person2 = new Person(somedate);
creates 2 instances of Person, these 2 objects can call age property of Person.prototype as person1.age, person2.age.
In the above picture you can see that Foo is a Function Object and therefore it has a __proto__
link to the Function.prototype which in turn is an instance of Object and has a __proto__
link to Object.prototype. The proto link ends here with __proto__
in the Object.prototype pointing to null.
Any object can have access to all the properties in its proto chain as linked by __proto__
, thus forming the basis for prototypal inheritance.
__proto__
is not a standard way of accessing the prototype chain, the standard but similar approach is to use Object.getPrototypeOf(obj).
Below code for instanceof
operator gives a better understanding:
object instanceof
Class operator returns true
when an object is an instance of a Class, more specifically if Class.prototype
is found in the proto chain of that object then the object is an instance of that Class.
function instanceOf(Func){
var obj = this;
while(obj !== null){
if(Object.getPrototypeOf(obj) === Func.prototype)
return true;
obj = Object.getPrototypeOf(obj);
}
return false;
}
The above method can be called as : instanceOf.call(object,Class)
which return true if object is instance of Class.
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