Javascript Prototypal Inheritance Doubt II
I'been doing some inheritance in js in order to understand it better, and I found something that confuses me.
I know that when you call an 'constructor function' with the new keyword, you get a new object with a reference to that function's prototype.
I also know that in order to make prototypal inheritance you must replace the prototype of the constructor function with an instance of the object you want to be the 'superclass'.
So I did this silly example to try these concepts:
function Animal(){}
function Dog(){}
Animal.prototype.run = function(){alert("running...")};
Dog.prototype = new Animal();
Dog.prototype.bark = function(){alert("arf!")};
var fido = new Dog();
fido.bark() //ok
fido.run() //ok
console.log(Dog.prototype) // its an 'Object'
console.log(fido.prototype) // UNDEFINED
console.log(fido.constructor.prototype == Dog.prototype) //this is true
function KillerDog(){};
KillerDog.prototype.deathBite = function(){alert("AAARFFF! *bite*")}
fido.prototype = new KillerDog();
console.log(fido.prototype) // no longer UNDEFINED
fido.deathBite(); // but this doesn't work!
(This was done in Firebug's console)
1) Why if all new objects contain a reference to the creator function's prototype, fido.prototype is undefined?
2) Is the inheritance chain [obj] -> [constructor] -> [prototype] instead of [obj] -> [prototype] ?
3) is the 'prototype' property of our object (fido) ever checked? if so... why is 'deathBite' undefined (in the last part)?
Thanks!
1) Why if all new objects contain a reference to the creator function's prototype, fido.prototype is undefined?
All new objects do hold a reference to the prototype that was present on their constructor at the time of construction. However the property name used to store this reference is not prototype
as it is on the constructor function itself. Some Javascript implementations do allow access to this 'hidden' property via some property name like __proto__
where others do not (for example Microsofts).
2) Is the inheritance chain [obj] -> [constructor] -> [prototype] instead of [obj] -> [prototype] ?
No. Take a look at this:-
function Base() {}
Base.prototype.doThis = function() { alert("First"); }
function Base2() {}
Base2.prototype.doThis = function() { alert("Second"); }
function Derived() {}
Derived.prototype = new Base()
var x = new Derived()
Derived.prototype = new Base2()
x.doThis();
This alerts "First" not Second. If the inheritance chain went via the constructor we would see "Second". When an object is constructed the current reference held in the Functions prototype property is transfered to the object hidden reference to its prototype.
3) is the 'prototype' property of our object (fido) ever checked? if so... why is 'deathBite' undefined (in the last part)?
Assigning to an object (other than a Function) a property called prototype
has no special meaning, as stated earlier an object does not maintain a reference to its prototype via such a property name.
You cannot change an object's prototype once it's been instantiated with new
.
In your example above, lines like
fido.prototype = new KillerDog();
simply creates a new attribute named prototype
on the object fido
, and sets that attribute to a new KillerDog
object. It's no different than
fido.foo = new KillerDog();
As your code stands...
// Doesn't work because objects can't be changed via their constructors
fido.deathBite();
// Does work, because objects can be changed dynamically,
// and Javascript won't complain when you use prototype
//as an object attribute name
fido.prototype.deathBite();
The special prototype
behavior applies only to constructors in javascript, where constructors are function
s that will be called with new
.
Answer by numbers to your questions:
prototype
. The standard uses [[prototype]]
to designate it. Firefox makes this property public under the name of __proto__. [obj]
⇒ [prototype object]
. Your original assumption ( [obj]
⇒ [constructor]
⇒ [prototype]
) is incorrect and you can easily disprove it by modifying constructor
and/or constructor.prototype
, and checking what methods can be called on your [obj]
— you will discover that these modifications do not change anything. prototype
property on objects are not checked and not used. You can set it to whatever you like. JavaScript uses it on function objects only during the object construction. To demonstrate the #3 here is the code from Dojo:
dojo.delegate = dojo._delegate = (function(){
// boodman/crockford delegation w/ cornford optimization
function TMP(){}
return function(obj, props){
TMP.prototype = obj;
var tmp = new TMP();
if(props){
dojo._mixin(tmp, props);
}
return tmp; // Object
}
})();
As you can see it takes advantage of the fact that prototype
is used only in one place by reusing the same function TMP
for all delegated objects with different prototypes. In fact prototype
is assigned directly before invoking the function with new
, and it will be changed after that not affecting any created objects.
You can find the object created sequence in my answer to Relation between [[Prototype]] and prototype in JavaScript.
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