如何将可变参数传递给std ::线程?

我想通过从C ++ 11中包装std :: thread类来使用自己的Thread实现,这样我就可以处理像我想要的异常。

这是我的包装类:

#include <Types.hpp>
#include <thread>
#include <exception>
#include <functional>

class Thread
{
    private:

        std::exception_ptr exceptionPtr;
        std::thread thread;

    public:

        using Id = std::thread::id;

        using NativeHandleType = std::thread::native_handle_type;

        Thread() noexcept = default;
        Thread(Thread &&t) noexcept :
            exceptionPtr(std::move(t.exceptionPtr)),
            thread(std::move(t.thread))
        {
        }

        Thread &operator =(Thread &&t) noexcept
        {
            exceptionPtr = std::move(t.exceptionPtr);
            thread = std::move(t.thread);
            return *this;
        }

        template<typename Callable, typename... Args>
        Thread(Callable &&f, Args &&... args) :
            exceptionPtr(nullptr),
            thread([&](Callable &&f, Args &&... args)
            {
                try
                {
                    std::once_flag flag;
                    std::call_once(flag, f, args...);
                }
                catch (...)
                {
                    exceptionPtr = std::current_exception();
                }

            }, f, args...)
        {
            if (exceptionPtr != nullptr)
            {
                 std::rethrow_exception(exceptionPtr);
            }
        }

        bool joinable() const noexcept
        {
            return thread.joinable();
        }

        void join()
        {
            thread.join();
        }

        void detach()
        {
            thread.detach();
        }

        Id getId() const noexcept
        {
            return thread.get_id();
        }

        NativeHandleType nativeHandle()
        {
            return thread.native_handle();
        }

        static uint32_t hardwareConcurrency() noexcept
        {
            return std::thread::hardware_concurrency();
        }

        static void wait(Time t)
        {
            std::this_thread::sleep_for(t);
        }
};

如果没有参数,它工作得很好:

Thread([&]() {  /* do something */ }).detach();

...但如果我尝试传递可变参数:

Thread(&GUI::refreshTask, this, refreshDelay).detach();

...我在编译时遇到一个错误:

buildroot-2014.02 / output / host / usr / i586-buildroot-linux-uclibc / include / c ++ / 4.8.2 / functional:在struct std :: _ Bind_simple的实例中(std :: chrono :: duration>); Args = {CRH :: GUI const,std :: chrono :: duration>&}] :: __ lambda1(void(CRH :: GUI ::)(std :: chrono :: duration>),CRH :: GUI,std :: chrono :: duration>)>':buildroot-2014.02 / output / host / usr / i586-buildroot-linux-uclibc / include / c ++ / 4.8.2 / thread:137:47:'std :: thread :: Callable = void(CRH :: GUI ::)(std :: chrono :: :: thread(_Callable &&,_Args && ...)[with _Callable = CRH :: Thread :: Thread(Callable &&,Args && ...)持续时间>); Args = {CRH :: GUI const,std :: chrono :: duration>&}] :: __ lambda1; _Args = {void(CRH :: GUI ::&)(std :: chrono :: duration>),CRH :: GUI const&,std :: chrono :: duration>&}]'/ home / cyril / Documents / crh -2016 / src / robot2 /../ core / Thread.hpp:72:30:需要从'CRH :: Thread :: Thread(Callable &&,Args && ...)[Callable = void(CRH :: GUI :: )(std :: chrono :: duration>); args = {CRH :: GUI const,std :: chrono :: duration>&}]'src / core / GUI.cpp:90:57:从这里需要buildroot-2014.02 / output / host / usr / i586-buildroot- linux-uclibc / include / c ++ / 4.8.2 / functional:1697:61:错误:没有类型在'class std :: result_of'中指定'type'(std :: chrono :: duration>); Args = {CRH :: GUI const,std :: chrono :: duration>&}] :: __ lambda1(void(CRH :: GUI ::)(std :: chrono :: duration>),CRH :: GUI,std :: chrono :: duration>)>'typedef typename result_of <_Callable(_Args ...)> :: type result_type; ^ buildroot-2014.02 / output / host / usr / i586-buildroot-linux-uclibc /include/c ++/4.8.2/function:1727:9:error:no'type'in'class std :: result_of)( std :: chrono :: duration>); Args = {CRH :: GUI const,std :: chrono :: duration>&}] :: __ lambda1(void(CRH :: GUI ::)(std :: chrono :: duration>),CRH :: GUI,std :: chrono :: duration>)>'_M_invoke(_Index_tuple <_Indices ...>)

这可能会更清楚一些......但对GCC来说这将过于苛刻。

任何想法如何解决这个问题?

#include <Types.hpp>
#include <thread>
#include <exception>
#include <functional>

class Thread
{
    private:

        std::exception_ptr exceptionPtr;
        std::thread thread;

    public:

        using Id = std::thread::id;

        using NativeHandleType = std::thread::native_handle_type;

        Thread() noexcept = default;
        Thread(Thread &&t) noexcept :
            exceptionPtr(std::move(t.exceptionPtr)),
            thread(std::move(t.thread))
        {
        }

        Thread &operator =(Thread &&t) noexcept
        {
            exceptionPtr = std::move(t.exceptionPtr);
            thread = std::move(t.thread);
            return *this;
        }

        template<typename Callable, typename... Args>
        Thread(Callable &&f, Args &&... args) :
            exceptionPtr(nullptr),
            thread([&](typename std::decay<Callable>::type &&f, typename std::decay<Args>::type &&... args)
            {
                try
                {
                    std::bind(f, args...)();
                }
                catch (...)
                {
                    exceptionPtr = std::current_exception();
                }

            }, std::forward<Callable>(f), std::forward<Args>(args)...)
        {
        }

        bool joinable() const noexcept
        {
            return thread.joinable();
        }

        void join()
        {
            thread.join();

            if (exceptionPtr != nullptr)
            {
                std::rethrow_exception(exceptionPtr);
            }
        }

        void detach()
        {
            thread.detach();
        }

        Id getId() const noexcept
        {
            return thread.get_id();
        }

        NativeHandleType nativeHandle()
        {
            return thread.native_handle();
        }

        static uint32_t hardwareConcurrency() noexcept
        {
            return std::thread::hardware_concurrency();
        }

        static void wait(Time t)
        {
            std::this_thread::sleep_for(t);
        }
};

CallableArgs是转发引用,因此根据参数表达式的值类别,模板参数推导可以使它们成为左值引用或简单类型。

这意味着当您在lambda的声明中重用推导类型时:

thread([&](Callable&& f, Args&&... args)

引用折叠起作用,对于左值参数refreshDelayArgs成为左值引用。

然而, std::thread存储它接收到的参数的衰变拷贝,然后它从内部存储器移动到一个实际的处理器,将存储的对象转换为xvalues。 这就是错误告诉你的:处理程序不能用线程试图传入的参数来调用。

相反,您可以按如下方式实施它:

template <typename Callable, typename... Args>
Thread(Callable&& f, Args&&... args)
    : exceptionPtr(nullptr)
    , thread([] (typename std::decay<Callable>::type&& f
               , typename std::decay<Args>::type&&... args)
            {
                // (...)
            }
            , std::forward<Callable>(f), std::forward<Args>(args)...)
{
    // (...)
}
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