Java nio,关闭socketChannel但保持ServerSocketChannel打开
我有一个服务器应用程序。 Java NIO
我有Runnable类 - EventHandler - 处理传入消息。 如果message ==“Bye” - > EventHandler关闭相关的SocketServer和SelectorKey
我有一个Runnable对象 - Acceptor - 在OP_ACCEPT事件上激活。 它创建新的SocketChannel和新的EventHandler来处理来自此频道的消息
我有个问题。 第一个客户连接。 发送信息。 断开。 一切都好
第一个客户端断开第二个客户端连接 这里问题开始 - Acceptor对象不被调用,因此SocketChannel和EventHandler不会为新客户端创建。
我的代码有什么问题? SocketChannel关闭不当?
我更改了代码以修复注释中提到的错误。 现在它工作正常
反应堆。 与主循环类
public class Reactor implements Runnable {
final Selector selector;
final ServerSocketChannel serverSocketChannel;
Reactor(int port) throws IOException {
//configure server socket channel
this.selector = Selector.open();
this.serverSocketChannel = ServerSocketChannel.open();
this.serverSocketChannel.socket().bind(new InetSocketAddress(port));
this.serverSocketChannel.configureBlocking(false);
//start acceptor
this.serverSocketChannel.register(this.selector, SelectionKey.OP_ACCEPT, new Acceptor(this.serverSocketChannel, this.selector));
}
public void run() {
System.out.println("Server is listening to port: " + serverSocketChannel.socket().getLocalPort());
try {
while (!Thread.currentThread().isInterrupted()) {
if (this.selector.select() > 0) {
Set<SelectionKey> selected = this.selector.selectedKeys();
for (SelectionKey selectionKey : selected) {
dispatch(selectionKey);
}
selected.clear(); //clear set (thanks to EJP for comment)
}
}
} catch (IOException ex) {
ex.printStackTrace();
}
}
void dispatch(SelectionKey k) {
Runnable r = (Runnable) (k.attachment());
if (r != null) {
r.run();
}
}
}
受体
public class Acceptor implements Runnable {
final ServerSocketChannel serverSocketChannel;
final Selector selector;
public Acceptor(ServerSocketChannel serverSocketChannel, Selector selector) {
this.serverSocketChannel = serverSocketChannel;
this.selector = selector;
}
public void run() {
try {
SocketChannel socketChannel = this.serverSocketChannel.accept();
if (socketChannel != null) {
new EventHandler(this.selector, socketChannel);
System.out.println("Connection Accepted");
}
} catch (IOException ex) {
ex.printStackTrace();
}
}
}
事件处理程序
public class EventHandler implements Runnable {
EventHandler(Selector selector, SocketChannel socketChannel) throws IOException {
this.socketChannel = socketChannel;
socketChannel.configureBlocking(false);
this.selectionKey = this.socketChannel.register(selector, SelectionKey.OP_READ, this);
//selector.wakeup(); //we don't need to wake up selector (thanks to EJP for comment)
}
@Override
public void run() {
try {
if (this.state == EventHandlerStatus.READING) {
read();
} else if (this.state == EventHandlerStatus.SENDING) {
send();
}
} catch (IOException ex) {
ex.printStackTrace();
}
}
/**
* Reading client message
*
* @throws IOException
*/
void read() throws IOException {
int readCount = this.socketChannel.read(this.input);
//check whether the result is equal to -1, and close the connection if it is (thanks to EJP for comment)
if(readCount == -1){
this.socketChannel.close();
System.out.println("Stream is closed. Close connection.");
return;
}
if (readCount > 0) {
processMessage(readCount);
}
if(this.clientMessage.equalsIgnoreCase("Bye")){
this.socketChannel.close();
//this.selectionKey.cancel(); //we don't need to cancel selectionKey if socketChannel is just closed (thanks to EJP for comment)
System.out.println("Client said Bye. Close connection.");
return;
}
this.state = EventHandler.Status.SENDING;
this.selectionKey.interestOps(SelectionKey.OP_WRITE); //mark that we interested in writing
}
/**
* Processing of the read message.
*
* @param readCount Number of bytes to read
*/
synchronized void processMessage(int readCount) {
this.input.flip();
StringBuilder sb = new StringBuilder();
sb.append(new String(Arrays.copyOfRange(input.array(), 0, readCount))); // Assuming ASCII (bad assumption but simplifies the example)
this.clientMessage = sb.toString().trim();
this.input.clear();
System.out.println("Client said: " + this.clientMessage);
}
/**
* Sending response to client
*
* @throws IOException
*/
void send() throws IOException {
System.out.println("Answer to client: " + this.clientMessage);
this.socketChannel.write(ByteBuffer.wrap((this.clientMessage + "n").getBytes()));
this.state = EventHandler.Status.READING;
this.selectionKey.interestOps(SelectionKey.OP_READ); //mark that we interested in reading
}
//----------------------------------------------------------------------------------------------------------------------
// Fields
//----------------------------------------------------------------------------------------------------------------------
final SocketChannel socketChannel;
final SelectionKey selectionKey;
ByteBuffer input = ByteBuffer.allocate(1024);
EventHandlerStatus state = EventHandler.Status.READING;
String clientMessage = "";
//----------------------------------------------------------------------------------------------------------------------
// Enum to mark current status of EventHandler
//----------------------------------------------------------------------------------------------------------------------
enum Status {
READING, SENDING
}
}
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