How can Virtual Treeview control be made to always scroll by lines?
The Virtual Treeview scrolls vertically by pixels, unlike the way the standard Delphi grids, TListView
and TTreeView
(or most of the other such controls that I am aware of) scroll by line and keep a full line visible at the top of the control at all times. When I use the cursor keys to navigate, then depending on direction either the first or the last line is completely visible. When scrolling with the mouse there is no alignment whatsoever.
This behaviour can be observed for example with the Structure window in Delphi 2007 and 2009.
Is there any way to set the many properties to have the behaviour of the standard windows controls? Or is there a set of patches somewhere to achieve this?
You could intercept the TBaseVirtualTree.OnScroll event and use the virtual treeview's canvas's return value for textheight('M') as the amount to change TBaseVirtualTree.offsety in order to increment (scroll up) or decrement (scroll down). Could also test to ensure that pre-scroll position modulus textheight('M') is zero (to avoid scrolling by the right amount from the wrong position).
Alternatively, this post on the Virtual Treeview forum suggests another approach: hide the virtual treeview's native scroll bars with VCL scroll bars and then do the scrolling yourself (trapping VCL scroll events and programmatically scrolling the virtual treeview).
这是我在Argalatyr的帮助下提出的,看起来像是我想要的:
procedure TForm1.FormCreate(Sender: TObject);
begin
VirtualStringTree1.ScrollBarOptions.VerticalIncrement :=
VirtualStringTree1.DefaultNodeHeight;
end;
procedure TForm1.VirtualStringTree1Resize(Sender: TObject);
var
DY: integer;
begin
with VirtualStringTree1 do begin
DY := VirtualStringTree1.DefaultNodeHeight;
BottomSpace := ClientHeight mod DY;
VirtualStringTree1.OffsetY := Round(VirtualStringTree1.OffsetY / DY) * DY;
end;
end;
procedure TForm1.VirtualStringTree1Scroll(Sender: TBaseVirtualTree; DeltaX,
DeltaY: Integer);
var
DY: integer;
begin
if DeltaY <> 0 then begin
DY := VirtualStringTree1.DefaultNodeHeight;
VirtualStringTree1.OffsetY := Round(VirtualStringTree1.OffsetY / DY) * DY;
end;
end;
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