Importing Flash Builder projects into FDT
it seems like Adobe won't continue with the development of FB, so I am thinking about using FDT instead. However I somehow struggle to get my FB projects to run in FDT. In my FB workspace I am using multiple Flex library projects a Mobile and a Desktop Flex Project that are based on the library projects. Now I have tried to import the projects into FDT - they compile, and I get them to run on the simulator but as the App starts, I get many errors like:
VerifyError: Error #1014: Class Spark.skins.mobile.supportClasses::ButtonBarButtonSkinBase could not be found.
or
Class spark.components::Application could not be found.
Here are the steps that I made to import the FB projects into FDT:
After that I was able to build everything without a warning or an error. However when running the app in the simulator it crashes immediately with hundreds of the errors from above. I tried to add more SWCs as Runtime Shared Code in the Mobile Project which did not solve the problem either. It seems like the Mobile Project is not able to access those basic libraries and also not my library projects.
What am I doing wrong? :-/
Verify that the spark.swc and all other required SDK swc for your Air Applications are in the Project Properties/FDT Build Path/SDK Library.
The class spark.components.Application is located inside the spark.swc
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