What is the difference between Public, Private, Protected, and Nothing?

All my college years I have been using public , and would like to know the difference between public , private , and protected ?

Also what does static do as opposed to having nothing?


Access modifiers

public

The type or member can be accessed by any other code in the same assembly or another assembly that references it.

private

The type or member can only be accessed by code in the same class or struct.

protected

The type or member can only be accessed by code in the same class or struct, or in a derived class.

internal

The type or member can be accessed by any code in the same assembly, but not from another assembly.

protected internal

The type or member can be accessed by any code in the same assembly, or by any derived class in another assembly.

When no access modifier is set, a default access modifier is used. So there is always some form of access modifier even if it's not set.

Static

The static modifier on a class means that the class cannot be instantiated, and that all of its members are static. A static member has one version regardless of how many instances of its enclosing type are created.

A static class is basically the same as a non-static class, but there is one difference: a static class cannot be externally instantiated. In other words, you cannot use the new keyword to create a variable of the class type. Because there is no instance variable, you access the members of a static class by using the class name itself.

However, there is a such thing as a static constructor. Any class can have one of these, including static classes. They cannot be called directly & cannot have parameters (other than any type parameters on the class itself). A static constructor is called automatically to initialize the class before the first instance is created or any static members are referenced. Looks like this:

static class Foo()
{
    static Foo()
    {
        Bar = "fubar";
    }

    public static string Bar { get; set; }
}

Static classes are often used as services, you can use them like so:

MyStaticClass.ServiceMethod(...);

Public - If you can see the class, then you can see the method

Private - If you are part of the class, then you can see the method, otherwise not.

Protected - Same as Private, plus all descendants can also see the method.

Static (class) - Remember the distinction between "Class" and "Object" ? Forget all that. They are the same with "static"... the class is the one-and-only instance of itself.

Static (method) - Whenever you use this method, it will have a frame of reference independent of the actual instance of the class it is part of.


A graphical overview (summary in a nutshell)

能见度

For the defaults if you put no access modifier in front, see here:
Default visibility for C# classes and members (fields, methods, etc)?

Non-nested

enum                              public
non-nested classes / structs      internal
interfaces                        internal
delegates in namespace            internal
class/struct member(s)            private
delegates nested in class/struct  private

Nested:

nested enum      public
nested interface public
nested class     private
nested struct    private
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