“as”操作符的奇怪行为

所以我有以下代码:

 /// <summary>
/// The 'Prototype' abstract class
/// </summary>
abstract class ColorPrototype
{
    public abstract ColorPrototype Clone();
}

/// <summary>
/// The 'ConcretePrototype' class
/// </summary>
class Color : ColorPrototype
{
    private int _red;
    private int _green;
    private int _blue;

    // Constructor
    public Color(int red, int green, int blue)
    {
        this._red = red;
        this._green = green;
        this._blue = blue;
    }

    // Create a shallow copy
    public override ColorPrototype Clone()
    {
        Console.WriteLine(
          "Cloning color RGB: {0,3},{1,3},{2,3}",
          _red, _green, _blue);

        return this.MemberwiseClone() as ColorPrototype;
    }
}

/// <summary>
/// Prototype manager
/// </summary>
class ColorManager
{
    private Dictionary<string, ColorPrototype> _colors =
      new Dictionary<string, ColorPrototype>();

    // Indexer
    public ColorPrototype this[string key]
    {
        get { return _colors[key]; }
        set { _colors.Add(key, value); }
    }
}

在主要方法中我有:

ColorManager colormanager = new ColorManager();

// Initialize with standard colors
colormanager["red"] = new Color(255, 0, 0);

// User clones selected colors
ColorPrototype p1 = colormanager["red"].Clone();
bool isColor = p1 is Prototype.Color;
Color color1 = p1 as Color;

我的问题是为什么变量p1的类型为ColorisColor为true),如果在克隆方法中,我将结果转换为ColorPrototypereturn this.MemberwiseClone() as ColorPrototype; )?

参考:http://www.dofactory.com/net/prototype-design-pattern


如果在克隆方法中,我将结果转换为ColorPrototype

因为即使将p1转换为ColorPrototypep1的运行时类型仍然是Color类型。 通过引用引用类型,您可以将类型T视为类型U ,但不会更改基础运行时类型。


this.MemberwiseClone()返回你的Color对象。 所以p1实际上是一种Color

如果将其上传到ColorPrototype ,则无关紧要。 它的运行时类型仍然是Color 。 这与以下内容相同:

string s = "foo";
object o = s as object;
// runtime o type is still string
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