What is the difference between call and apply?
What is the difference between using call
and apply
to invoke a function?
var func = function(){
alert('hello!');
};
func.apply();
vs
func.call();
Are there performance differences between the two methods? When is it best to use call
over apply
and vice versa?
The difference is that apply
lets you invoke the function with arguments
as an array; call
requires the parameters be listed explicitly. A useful mnemonic is " A for a rray and C for c omma."
See MDN's documentation on apply and call.
Pseudo syntax:
theFunction.apply(valueForThis, arrayOfArgs)
theFunction.call(valueForThis, arg1, arg2, ...)
There is also, as of ES6, the possibility to spread
the array for use with the call
function, you can see the compatibilities here.
Sample code:
function theFunction(name, profession) {
console.log("My name is " + name + " and I am a " + profession +".");
}
theFunction("John", "fireman");
theFunction.apply(undefined, ["Susan", "school teacher"]);
theFunction.call(undefined, "Claude", "mathematician");
theFunction.call(undefined, ...["Matthew", "physicist"]); // used with the spread operator
K. Scott Allen has a nice writeup on the matter.
Basically, they differ on how they handle function arguments.
The apply() method is identical to call(), except apply() requires an array as the second parameter. The array represents the arguments for the target method."
So:
// assuming you have f
function f(message) { ... }
f.call(receiver, "test");
f.apply(receiver, ["test"]);
To answer the part about when to use each function, use apply
if you don't know the number of arguments you will be passing, or if they are already in an array or array-like object (like the arguments
object to forward your own arguments. Use call
otherwise, since there's no need to wrap the arguments in an array.
f.call(thisObject, a, b, c); // Fixed number of arguments
f.apply(thisObject, arguments); // Forward this function's arguments
var args = [];
while (...) {
args.push(some_value());
}
f.apply(thisObject, args); // Unknown number of arguments
When I'm not passing any arguments (like your example), I prefer call
since I'm calling the function. apply
would imply you are applying the function to the (non-existent) arguments.
There shouldn't be any performance differences, except maybe if you use apply
and wrap the arguments in an array (eg f.apply(thisObject, [a, b, c])
instead of f.call(thisObject, a, b, c)
). I haven't tested it, so there could be differences, but it would be very browser specific. It's likely that call
is faster if you don't already have the arguments in an array and apply
is faster if you do.
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