server and state
As an exercise to test my understanding of sequential Erlang I wrote a simple-minded html tag editor.
It maintains a current position in the text, eg edit state, in a record like this:
-record(ed_txt, {a=[], b=[], c=[]).
...where a holds text above the current paragraph, b holds the current paragraph, and c holds text below the current paragraph.
It is called like this:
tag(App, FileName) ->
{ok, File1} = get_file(App, FileName),
{ok, File2} = file_to_paragraphs(File1),
{ok, Record} = create_record(File2),
....
tag(Record) ->
{ok, InputTuple} = get_input(Record), % gets edit command
...
do(Command, Record)
The function do/2 is recursive function that looks like this:
do("h", Record) -> tag(help(Record));
do("down", Record) -> tag(down(Record));
do("up",Record) -> tag(up(Record));
do("h1", Record) -> tag(wrap("H1", Record));
...
do("quit", Record) -> {ok, quit(Record)};
do(_, Record) -> tag(Record).
Now I'd like to turn this module into an OTP gen-server, but realize that I don't really understand how to maintain state.
I created a state record:
-record(state, {app, filename, a=[], b=[], c=[]}).
My thought is to use a one-to-one supervisor so each user is working in his/her own process, ditch the edit loop, and use handle_call (or handle_cast) to call the respective edit functions.
But what confuses me is this:
As long as the process is running, presumably user state is maintained in the process, but both handle_call and handle_cast take State as a parameter and return State.
Does this mean that I also have to maintain state for each user OUTSIDE of their respective processes, in ets perhaps?
Or is there a better way to do this altogether?
Many thanks,
LRP
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