implementing type inference
I see some interesting discussions here about static vs. dynamic typing. I generally prefer static typing, due to compile type checking, better documented code, etc. However, I do agree that they do clutter up the code if done the way Java does it, for example.
So I'm about to start building a functional style language of my own, and type inference is one of the things that I want to implement. I do understand that it is a big subject, and I'm not trying to create something that has not been done before, just basic inferencing...
Any pointers on what to read up that will help me with this? Preferably something more pragmatic/practical as opposed to more theoretical category theory/type theory texts. If there's an implementation discussion text out there, with data structures/algorithms, that would just be lovely.
I found the following resources helpful for understanding type inference, in order of increasing difficulty:
However, since the best way to learn is to do, I strongly suggest implementing type inference for a toy functional language by working through a homework assignment of a programming languages course.
I recommend these two accessible homeworks in ML, which you can both complete in less than a day:
These assignments are from a more advanced course:
Implementing MiniML
Polymorphic, Existential, Recursive Types (PDF)
Bi-Directional Typechecking (PDF)
Subtyping and Objects (PDF)
It's unfortunate that much of the literature on the subject is very dense. I too was in your shoes. I got my first introduction to the subject from Programming Languages: Applications and Interpretation
http://www.plai.org/
I'll try to summarize the abstract idea followed by details that I did not find immediately obvious. First, type inference can be thought of generating and then solving constraints. To generate constraints, you recurse through the syntax tree and generate one or more constraints on each node. For example, if the node is a '+' operator, the operands and the results must all be numbers. A node that applies a function has the same type as the result of the function, and so on.
For a language without 'let', you can blindly solve the above constraints by substitution. For example:
(if (= 1 2)
1
2)
here, we can say that the condition of the if statement must be boolean, and that the type of the if statement is the same as the type of its "then" and "else" clauses. Since we know 1 and 2 are numbers, by substitution, we know the "if" statement is a number.
Where things get nasty, and what I couldn't understand for a while, is dealing with let:
(let ((id (lambda (x) x)))
(id id))
Here, we've bound 'id' to a function that returns whatever you've passed in, otherwise known as the identity function. The problem is the type of the function's parameter 'x' is different on each usage of id. The second 'id' is a function from a->a, where a can be anything. The first is from (a->a)->(a->a) This is known as let-polymorphism. The key is to solve constraints in a particular order: first solve constraints for the definition of 'id'. This will be a->a. Then fresh, separate copies of the type of id can be substituted into the constraints for each place 'id' is used, for example a2->a2 and a3->a3.
That wasn't readily explained in online resources. They'll mention algorithm W or M but not how they work in terms of solving constraints, or why it doesn't barf on let-polymorphism: each of those algorithms enforce an ordering on solving the constraints.
I found this resource extremely helpful to tie Algorithm W, M, and the general concept of constraint generation and solving all together. It's a little dense, but better than many:
http://www.cs.uu.nl/research/techreps/repo/CS-2002/2002-031.pdf
Many of the other papers there are nice too:
http://people.cs.uu.nl/bastiaan/papers.html
I hope that helps clarify a somewhat murky world.
In addition to Hindley Milner for functional languages, another popular approach to type inference for dynamic language is abstract interpretation
.
The idea of abstract interpretation is to write a special interpreter for the language, instead of keep an environment of concrete values(1, false, closure), it works on abstract values, aka types(int, bool, etc). Since it's interpreting the program on abstract values, that's why it's called abstract interpretation.
Pysonar2 is an elegant implementation of abstract interpretation for Python. It is used by Google to analyze Python projects. Basically it uses visitor pattern
to dispatch evaluation call to relevant AST node. The visitor function transform
accepts the context
in which current node will be evaluated, and returns the type of current node.
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