GOTO still considered harmful?
Everyone is aware of Dijkstra's Letters to the editor: go to statement considered harmful (also here .html transcript and here .pdf) and there has been a formidable push since that time to eschew the goto statement whenever possible. While it's possible to use goto to produce unmaintainable, sprawling code, it nevertheless remains in modern programming languages. Even the advanced continuation control structure in Scheme can be described as a sophisticated goto.
What circumstances warrant the use of goto? When is it best to avoid?
As a followup question: C provides a pair of functions, setjmp and longjmp, that provide the ability to goto not just within the current stack frame but within any of the calling frames. Should these be considered as dangerous as goto? More dangerous?
Dijkstra himself regretted that title, for which he was not responsible. At the end of EWD1308 (also here .pdf) he wrote:
Finally a short story for the record. In 1968, the Communications of the ACM published a text of mine under the title "The goto statement considered harmful", which in later years would be most frequently referenced, regrettably, however, often by authors who had seen no more of it than its title, which became a cornerstone of my fame by becoming a template: we would see all sorts of articles under the title "X considered harmful" for almost any X, including one titled "Dijkstra considered harmful". But what had happened? I had submitted a paper under the title " A case against the goto statement ", which, in order to speed up its publication, the editor had changed into a "letter to the Editor", and in the process he had given it a new title of his own invention! The editor was Niklaus Wirth.
A well thought out classic paper about this topic, to be matched to that of Dijkstra, is Structured Programming with go to Statements, by Donald E. Knuth. Reading both helps to reestablish context and a non-dogmatic understanding of the subject. In this paper, Dijkstra's opinion on this case is reported and is even more strong:
Donald E. Knuth: I believe that by presenting such a view I am not in fact disagreeing sharply with Dijkstra's ideas, since he recently wrote the following: "Please don't fall into the trap of believing that I am terribly dogmatical about [the go to statement]. I have the uncomfortable feeling that others are making a religion out of it, as if the conceptual problems of programming could be solved by a single trick, by a simple form of coding discipline! "
The following statements are generalizations; while it is always possible to plead exception, it usually (in my experience and humble opinion) isn't worth the risks.
Footnotes to the above:
Regarding point 2, consider the following code:
a = b + 1
/* do something with a */
At the "do something" point in the code, we can state with high confidence that a
is greater than b
. (Yes, I'm ignoring the possibility of untrapped integer overflow. Let's not bog down a simple example.)
On the other hand, if the code had read this way:
...
goto 10
...
a = b + 1
10: /* do something with a */
...
goto 10
...
The multiplicity of ways to get to label 10 means that we have to work much harder to be confident about the relationships between a
and b
at that point. (In fact, in the general case it's undecideable!)
Regarding point 4, the whole notion of "going someplace" in the code is just a metaphor. Nothing is really "going" anywhere inside the CPU except electrons and photons (for the waste heat). Sometimes we give up a metaphor for another, more useful, one. I recall encountering (a few decades ago!) a language where
if (some condition) {
action-1
} else {
action-2
}
was implemented on a virtual machine by compiling action-1 and action-2 as out-of-line parameterless routines, then using a single two-argument VM opcode which used the boolean value of the condition to invoke one or the other. The concept was simply "choose what to invoke now" rather than "go here or go there". Again, just a change of metaphor.
A coworker of mine said the only reason to use a GOTO is if you programmed yourself so far into a corner that it is the only way out. In other words, proper design ahead of time and you won't need to use a GOTO later.
I thought this comic illustrates that beautifully "I could restructure the program's flow, or use one little 'GOTO' instead." A GOTO is a weak way out when you have weak design. Velociraptors prey on the weak.
Sometimes it is valid to use GOTO as an alternative to exception handling within a single function:
if (f() == false) goto err_cleanup;
if (g() == false) goto err_cleanup;
if (h() == false) goto err_cleanup;
return;
err_cleanup:
...
COM code seems to fall into this pattern fairly often.
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