Can't connect converter Audio Unit to Reverb Effect
I am trying to reshape an AUGraph
that looks like this:
multichannel mixer -> remote I/O
into something like this:
callback -> converter1 -> bandpass -> reverb -> converter2 -> mixer(bus 0) -> remote I/O
after the graph has been initialized and started (ie, "on the fly"). To allow the stream formats to propagate and the audio units to negotiate the format of each connection, I am appending the newly created audio units in this order:
AUGraphClearConnections()
). mixer
-> remote I/O
) converter2
to mixer
, bus #0 (converter2 matches its output to mixer: integer) reverb
to converter2
(converter1 matches its input to reverb: float) bandpass
to reverb
(both use float) converter1
to bandpass
(converter1 should match its output to bandpass: float) (converter1's input was previously set to integer, manually, using AudioUnitSetProperty
)
...and finally, connect a render callback to converter #1's input.
I check the return value (error code) of all Core Audio functions. In addition, after connecting each node, I call AUGraphUpdate()
and CAShow()
on the graph.
The final step ("5. Connect converter #1 to bandpass effect"), fails with code -10868 ( kAudioUnitErr_FormatNotSupported
).
This is the CAShow()
output just before the offending call to AUGraphUpdate()
:
AudioUnitGraph 0x305A000:
Member Nodes:
node 1: 'aumx' 'mcmx' 'appl', instance 0x17822d0e0 O I
node 2: 'auou' 'rioc' 'appl', instance 0x17822cd80 O I
node 3: 'aufc' 'conv' 'appl', instance 0x170833e40 O
node 4: 'aufx' 'bpas' 'appl', instance 0x170827b60 O I
node 5: 'aufx' 'rvb2' 'appl', instance 0x170835100 O I
node 6: 'aufc' 'conv' 'appl', instance 0x170a21460 O I
Connections:
node 1 bus 0 => node 2 bus 0 [ 2 ch, 44100 Hz, 'lpcm' (0x00000C2C) 8.24-bit little-endian signed integer, deinterleaved]
node 6 bus 0 => node 1 bus 0 [ 2 ch, 44100 Hz, 'lpcm' (0x00000C2C) 8.24-bit little-endian signed integer, deinterleaved]
node 5 bus 0 => node 6 bus 0 [ 2 ch, 44100 Hz, 'lpcm' (0x00000029) 32-bit little-endian float, deinterleaved]
node 4 bus 0 => node 5 bus 0 [ 2 ch, 44100 Hz, 'lpcm' (0x00000029) 32-bit little-endian float, deinterleaved]
CurrentState:
mLastUpdateError=0, eventsToProcess=F, isInitialized=T, isRunning=T (1)
So, What's going on?
NOTE the last call to AUGraphConnectNodeInput()
itself returns noErr
; It it the graph update after that that throws the error.
So, the Golden Rule Of Stack Overflow hits again:
Post a question, and within 5 minutes you will find the answer on your own. But only if you post it!
Jokes aside, this is how I solved it:
Before connecting the outer converter #1 (between the source render callback, and the first filter) I grabbed the filter's native stream format, and manually set it to the converters stream format (output scope), like this:
AudioStreamBasicDescription filterStreamDesc = { 0 };
UInt32 size = sizeof(filterStreamDesc);
// GET
result = AudioUnitGetProperty(reverbUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, // output or global should work, too?
0,
&(filterStreamDesc),
&size);
[self checkAudioResult:result]; // (custom method that compares against noErr)
// SET
result = AudioUnitSetProperty(converterUnit0,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
0,
&(filterStreamDesc),
size);
//(input stream format already set above)
[self checkAudioResult:result]; // (custom method that compares against noErr)
So to sum it up, for some reason I had to directly set both stream formats: input(int) and output (float) before I could connect this converter. The one between the existing multichannel mixer and the new reverb filter somehow manages to set itself up automatically... (still a bit puzzled, but then again... Core Audio, right?)
链接地址: http://www.djcxy.com/p/62314.html上一篇: 在AudioUnit子类型kAudioUnitSubType上设置速率
下一篇: 无法将转换器音频单元连接至混响效果