How soon will Windows OS be able to wake from a wake timer?

I'm writing a program using C++ and Win APIs. I employed SetSuspendState() API to send the system into a sleep mode (with a possibility to wake on a wake timer, 'DisableWakeEvent' set to FALSE.) I then use CreateWaitableTimer and SetWaitableTimer API to set the actual timer. The issue is that sometimes the system does not wake up if I set the wake timer too soon after the system enters the sleep mode.

So I was curious if there's a minimum time that has to pass since the system is sent into a sleep mode before it can be woken up with a wake timer programmatically?


Right now. Your PC can wake up using a timer:

Schedule machine to wake up

C# Article if you dont mind : http://www.codeproject.com/Articles/49798/Wake-the-PC-from-standby-or-hibernation

using System;
using System.Text;
using System.Runtime.InteropServices;
using Microsoft.Win32.SafeHandles;
using System.ComponentModel;
using System.Threading;

namespace WakeUPTimer
{
    class WakeUP
    {
        [DllImport("kernel32.dll")]
        public static extern SafeWaitHandle CreateWaitableTimer(IntPtr lpTimerAttributes, 
                                                                  bool bManualReset,
                                                                string lpTimerName);

        [DllImport("kernel32.dll", SetLastError = true)]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool SetWaitableTimer(SafeWaitHandle hTimer, 
                                                    [In] ref long pDueTime, 
                                                              int lPeriod,
                                                           IntPtr pfnCompletionRoutine, 
                                                           IntPtr lpArgToCompletionRoutine, 
                                                             bool fResume);

        public event EventHandler Woken;

        private BackgroundWorker bgWorker = new BackgroundWorker();

        public WakeUP()
        {
            bgWorker.DoWork += new DoWorkEventHandler(bgWorker_DoWork);
            bgWorker.RunWorkerCompleted += 
              new RunWorkerCompletedEventHandler(bgWorker_RunWorkerCompleted);
        }

        public void SetWakeUpTime(DateTime time)
        {
            bgWorker.RunWorkerAsync(time.ToFileTime());
        }

        void bgWorker_RunWorkerCompleted(object sender, 
                      RunWorkerCompletedEventArgs e)
        {
            if (Woken != null)
            {
                Woken(this, new EventArgs());
            }
        }

        private void bgWorker_DoWork(object sender, DoWorkEventArgs e) 
        {
            long waketime = (long)e.Argument;

            using (SafeWaitHandle handle = 
                      CreateWaitableTimer(IntPtr.Zero, true, 
                      this.GetType().Assembly.GetName().Name.ToString() + "Timer"))
            {
                if (SetWaitableTimer(handle, ref waketime, 0, 
                                       IntPtr.Zero, IntPtr.Zero, true))
                {
                    using (EventWaitHandle wh = new EventWaitHandle(false, 
                                                           EventResetMode.AutoReset))
                    {
                        wh.SafeWaitHandle = handle;
                        wh.WaitOne();
                    }
                }
                else
                {
                    throw new Win32Exception(Marshal.GetLastWin32Error());
                }
            }
        }

    }
}

Or from the control panel : http://www.anuko.com/content/world_clock/faq/enable_wake_timers.htm

链接地址: http://www.djcxy.com/p/62472.html

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