Good algorithm for finding the diameter of a (sparse) graph?

I have a large, connected, sparse graph in adjacency-list form. I would like to find two vertices that are as far apart as possible, that is, the diameter of the graph and two vertices achieving it.

I am interested in this problem in both the undirected and directed cases, for different applications. In the directed case, I of course care about directed distance (the shortest directed path from one vertex to another).

Is there a better approach than computing all-pairs shortest paths?

Edit: By "as far apart as possible", I of course mean the "longest shortest path" -- that is, the maximum over all pairs of vertices of the shortest distance from one to the other.


Well, I've put a little bit of thought on the problem, and a bit of googling, and I'm sorry, but I can't find any algorithm that doesn't seem to be "just find all pairs shortest path".

However, if you assume that Floyd-Warshall is the only algorithm for computing such a thing (Big-Theta of |V|^3), then I have a bit of good news for you: Johnson's Algorithm for Sparse Graphs (thank you, trusty CLRS!) computes all pairs shortest paths in (Big-Oh (|V|^2 * lgV + VE)), which should be asymptotically faster for sparse graphs.

Wikipedia says it works for directed (not sure about undirected, but at least I can't think of a reason why not), here's the link.

Is there anything else about the graph that may be useful? If it can be mapped easily onto a 2D plane (so, its planar and the edge weights obey the triangle inequality [it may need to satisfy a stricter requirement, I'm not sure]) you may be able to break out some geometric algorithms (convex-hull can run in nlogn, and finding the farthest pair of points is easy from there).

Hope this helps! - Agor

Edit: I hope the link works now. If not, just google it. :)


I don't know of a better method for computing diameter other than all shortest paths, but Mathematica uses the following approximation for PseudoDiameter:

  • A graph geodesic is the shortest path between two vertices of a graph. The graph diameter is the longest possible length of all graph geodesics of the graph. PseudoDiameter finds an approximate graph diameter. It works by starting from a vertex u, and finds a vertex v that is farthest away from u. This process is repeated by treating v as the new starting vertex, and ends when the graph distance no longer increases. A vertex from the last level set that has the smallest degree is chosen as the final starting vertex u, and a traversal is done to see if the graph distance can be increased. This graph distance is taken to be the pseudo-diameter.
  • http://reference.wolfram.com/mathematica/GraphUtilities/ref/PseudoDiameter.html


    Edit I'm undeleting again, simply so I can continue commenting. I have some comments on Johnson's Algorithm below this answer. - Aaron

    My original comment : I too am curious about this problem, but don't have an answer. It seems related to the Minimum Spanning Tree, the subgraph connecting all vertices but having fewest (or lowest weight) edges. That is an old problem with a number of algorithms; some of which seem quite easy to implement.

    I had initially hoped that the diameter would be obvious once the MST had been found, but I'm losing hope now :-( Perhaps the MST can be used to place a reasonable upper bound on the diameter, which you can use to speed up your search for the actual diameter?

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