Media Queries: How to target desktop, tablet and mobile?
I have been doing some research on media queries and I still don't quite understand how to target devices of certain sizes.
I want to be able to target desktop, tablet and mobile. I know that there will be some discrepancies but it would be nice to have a generic system that can be used to target these devices.
Some examples I have found:
# Mobile
only screen and (min-width: 480px)
# Tablet
only screen and (min-width: 768px)
# Desktop
only screen and (min-width: 992px)
# Huge
only screen and (min-width: 1280px)
Or:
# Phone
only screen and (max-width:320px)
# Tablet
only screen and (min-width:321px) and (max-width:768px)
# Desktop
only screen and (min-width:769px)
What do you think these 'breakpoints' should be for each device?
IMO these are the best breakpoints:
@media (min-width:320px) { /* smartphones, portrait iPhone, portrait 480x320 phones (Android) */ }
@media (min-width:480px) { /* smartphones, Android phones, landscape iPhone */ }
@media (min-width:600px) { /* portrait tablets, portrait iPad, e-readers (Nook/Kindle), landscape 800x480 phones (Android) */ }
@media (min-width:801px) { /* tablet, landscape iPad, lo-res laptops ands desktops */ }
@media (min-width:1025px) { /* big landscape tablets, laptops, and desktops */ }
@media (min-width:1281px) { /* hi-res laptops and desktops */ }
Edit : Refined to work better with 960 grids:
@media (min-width:320px) { /* smartphones, iPhone, portrait 480x320 phones */ }
@media (min-width:481px) { /* portrait e-readers (Nook/Kindle), smaller tablets @ 600 or @ 640 wide. */ }
@media (min-width:641px) { /* portrait tablets, portrait iPad, landscape e-readers, landscape 800x480 or 854x480 phones */ }
@media (min-width:961px) { /* tablet, landscape iPad, lo-res laptops ands desktops */ }
@media (min-width:1025px) { /* big landscape tablets, laptops, and desktops */ }
@media (min-width:1281px) { /* hi-res laptops and desktops */ }
In practice, many designers convert pixels to ems, largely b/c ems better afford zooming. At standard zoom 1em === 16px
. Multiply pixels by 1em/16px
to get ems. For example, 320px === 20em
.
In response to the comment, min-width
is standard in "mobile-first" design, wherein you start by designing for your smallest screens, and then add ever-increasing media queries, working you way onto larger and larger screens. Regardless of whether you prefer min-
, max-
, or combinations thereof, be cognizant of the order of your rules, keeping in mind that if multiple rules match the same element, the later rules will override the earlier rules.
If you want to target a device then just write min-device-width
. For example:
For iPhone
@media only screen and (min-device-width: 480px){}
For tablets
@media only screen and (min-device-width: 768px){}
Here are some good articles:
Don't target specific devices or sizes!
The general wisdom is not to target specific devices or sizes , but to reframe the term 'breakpoint':
You can use responsivepx.com to find the 'natural' breakpoints, as in 'breakpoints are dead' by Marc Drummond.
Use natural breakpoints
The 'breakpoints' then become the actual point at which your mobile design begins to 'break' ie cease to be usable or visually pleasing. Once you have a good working mobile site, without media queries, you can stop being concerned about specific sizes and simply add media queries that handle successively larger viewports.
If you're not trying to pin a design to an exact screen size, this approach works by removing the need to target specific devices . The integrity of the design itself at each breakpoint ensures that it will hold up at any size. In other words, if a menu/content section/whatever stops being usable at a certain size, design a breakpoint for that size, not for a specific device size.
See Lyza Gardner's post on behavioural breakpoints, and also Zeldman's post about Ethan Marcotte and how responsive web design evolved from the intitial idea.
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