Compile BulletPhysics with double precision in 64
I am trying to create a 64-bit windows build of Bullet Physics, with double precision enabled.
If I use the provided VS2010 project, I can build Bullet Physics in 64-bit, but if I try to #define BT_USE_DOUBLE_PRECISION, i get tons of build errors.
If I use CMake to generate a new project, I can easily enable double precision in CMakeLists.txt, but I could not find a way to get it to generate a project that builds x64.
What am I doing wrong?
对于任何有CMake经验的人来说,答案可能是显而易见的,但我终于找到了答案:
cmake -G "Visual Studio 11 Win64"
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