Zooming MKMapView to fit annotation pins?

I am using MKMapView and have added a number of annotation pins to the map about a 5-10 kilometre area. When I run the application my map starts zoomed out to show the whole world, what is the best way to zoom the map so the pins fit the view?

EDIT: My initial thinking would be to use MKCoordinateRegionMake and calculate the coordinate centre, longitudeDelta and latitudeDelta from my annotations. I am pretty sure this will work, but I just wanted to check I was not missing anything obvious.

Code added, BTW: FGLocation is an class that conforms to MKAnnotation , locationFake is an NSMutableArray of these objects. Comments are always welcome ....

- (MKCoordinateRegion)regionFromLocations {
    CLLocationCoordinate2D upper = [[locationFake objectAtIndex:0] coordinate];
    CLLocationCoordinate2D lower = [[locationFake objectAtIndex:0] coordinate];

    // FIND LIMITS
    for(FGLocation *eachLocation in locationFake) {
        if([eachLocation coordinate].latitude > upper.latitude) upper.latitude = [eachLocation coordinate].latitude;
        if([eachLocation coordinate].latitude < lower.latitude) lower.latitude = [eachLocation coordinate].latitude;
        if([eachLocation coordinate].longitude > upper.longitude) upper.longitude = [eachLocation coordinate].longitude;
        if([eachLocation coordinate].longitude < lower.longitude) lower.longitude = [eachLocation coordinate].longitude;
    }

    // FIND REGION
    MKCoordinateSpan locationSpan;
    locationSpan.latitudeDelta = upper.latitude - lower.latitude;
    locationSpan.longitudeDelta = upper.longitude - lower.longitude;
    CLLocationCoordinate2D locationCenter;
    locationCenter.latitude = (upper.latitude + lower.latitude) / 2;
    locationCenter.longitude = (upper.longitude + lower.longitude) / 2;

    MKCoordinateRegion region = MKCoordinateRegionMake(locationCenter, locationSpan);
    return region;
}

You've got it right.

Find your maximum and minimum latitudes and longitudes, apply some simple arithmetic, and use MKCoordinateRegionMake .

For iOS 7 and above, use showAnnotations:animated: , from MKMapView.h :

// Position the map such that the provided array of annotations are all visible to the fullest extent possible. 
- (void)showAnnotations:(NSArray *)annotations animated:(BOOL)animated NS_AVAILABLE(10_9, 7_0);

This is the one I found here that worked for me:

(EDIT: I have updated the solution using @Micah's suggestion to increase the pointRect by 0.1 to ensure the rect doesn't end up being infinitesimally small!)

MKMapRect zoomRect = MKMapRectNull;
for (id <MKAnnotation> annotation in mapView.annotations)
{
    MKMapPoint annotationPoint = MKMapPointForCoordinate(annotation.coordinate);
    MKMapRect pointRect = MKMapRectMake(annotationPoint.x, annotationPoint.y, 0.1, 0.1);
    zoomRect = MKMapRectUnion(zoomRect, pointRect);
}
[mapView setVisibleMapRect:zoomRect animated:YES];

You could also update this to include the userLocation pin by replacing the first line with:

MKMapPoint annotationPoint = MKMapPointForCoordinate(mapView.userLocation.coordinate);
MKMapRect zoomRect = MKMapRectMake(annotationPoint.x, annotationPoint.y, 0.1, 0.1);

Apple has added a new method for IOS 7 to simplify life a bit.

[mapView showAnnotations:yourAnnotationArray animated:YES];

You can easily pull from an array stored in the map view:

yourAnnotationArray = mapView.annotations;

and quickly adjust the camera too!

mapView.camera.altitude *= 1.4;

this won't work unless the user has iOS 7+ or OS X 10.9+ installed. check out custom animation here

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