Suggest Algorithm for the programming puzzle
Following matrix is given
10001
10100
00000
00000
00111
00100
00100
With one click, the pixel fill tool turns each black pixel into a white one until there isn't a black pixel that can be reached from the previous pixel. A pixel is connected with another one in up to eight ways: north, south, east, west and the four diagonals.
Puzzle link is http://www.gild.com/challenges/details/295#
This is how I solved it. Anybody can tell me which algorithm category this problems falls into.
#include <stdio.h>
#include <vector>
#include <fstream>
#include <sstream>
#include <iostream>
#include <deque>
typedef std::vector<std::vector<bool> > table_t;
class Solver {
public:
Solver(int H, int W): _height(H),
_width(W),
T(H, std::vector<bool>(W)),
num_of_clicks(0){
}
~Solver() {
}
void ReadFile(std::ifstream &ifs){
int row = 0, col = 0;
std::string file_line;
while( ifs.good() ) {
std::getline(ifs,file_line);
for ( std::string::const_iterator it = file_line.begin(); it != file_line.end(); ++it) {
if ( *it - '0' == 1 ) {
T[row][col++] = true;
} else {
T[row][col++] = false;
}
}
col = 0;
row++;
}
ifs.close();
}
void solve() {
for ( int row = 0; row < _height; ++row) {
for ( int col = 0; col < _width; ++col) {
if ( T[row][col] == true )
continue;
neighbours.clear();
num_of_clicks++;
neighbours.push_back(std::make_pair(row,col));
while ( !neighbours.empty()) {
std::pair<int,int> elem = neighbours.front();
neighbours.pop_front();
int R = elem.first;
int C = elem.second;
west (R, C);
east (R, C);
north (R, C);
south (R, C);
north_west (R, C);
south_west (R, C);
south_east (R, C);
north_east (R, C);
}
} // colum loop ends here
} // row loop ends here
std::cout << num_of_clicks << std::endl;
}
private:
int _height;
int _width;
table_t T;
std::deque<std::pair<int,int> > neighbours;
int num_of_clicks;
void west(int row, int col) {
if ( col - 1 >= 0 && T[row][col - 1 ] == false ) {
T[row][col - 1 ] = true;
neighbours.push_back(std::make_pair(row, col - 1));
}
}
void east(int row, int col) {
if ( col + 1 < _width && T[row][col + 1 ] == false ) {
T[row][col + 1 ] = true;
neighbours.push_back(std::make_pair(row, col + 1));
}
}
void north(int row, int col) {
if ( row - 1 >= 0 && T[row - 1][col] == false ) {
T[row - 1][col] = true;
neighbours.push_back(std::make_pair(row - 1, col));
}
}
void south(int row, int col) {
if ( row + 1 < _height && T[row + 1][col] == false ) {
T[row + 1][col]= true;
neighbours.push_back(std::make_pair(row + 1, col ));
}
}
void north_west(int row, int col) {
if (row - 1 >= 0 && col - 1 >= 0 &&
T[row - 1][col - 1] == false ) {
T[row - 1][col - 1] = true;
neighbours.push_back(std::make_pair(row - 1, col - 1));
}
}
void south_west(int row, int col) {
if ( row + 1 < _height && col - 1 >= 0 &&
T[row + 1][ col - 1] == false) {
T[row + 1][ col - 1] = true;
neighbours.push_back(std::make_pair(row + 1, col - 1));
}
}
void south_east(int row, int col) {
if ( row + 1 < _height && col + 1 < _width &&
T[row + 1][col + 1] == false ){
T[row + 1][col + 1] = true;
neighbours.push_back(std::make_pair(row + 1, col + 1));
}
}
void north_east(int row, int col) {
if ( row - 1 >= 0 && col + 1 < _width &&
T[row - 1][col + 1] == false ) {
T[row - 1][col + 1] = true;
neighbours.push_back(std::make_pair(row - 1, col + 1 ));
}
}
};
int main ( int argc, char **argv) {
int H = 0;
int W = 0;
std::ifstream input(argv[1]);
if ( input.peek() == EOF ) {
return 1;
}
// Read the first line.
std::string file_line;
std::getline(input,file_line);
std::istringstream iss;
iss.clear();
iss.str(file_line);
// Get the height and width of the image.
iss >> H >> W;
Solver s(H,W);
s.ReadFile(input);
s.solve();
return 0;
}
This flood fill operation is a classic application of morphological reconstruction by dilation (with the marker image being black with a single white start pixel and the mask image being the inverse of the original image). Compare L. Vincents paper on an efficient implementation, which looks much like your implementation, and the excellent introductory talk by O. Eidheim.
Its Called Connected Component Labeling. Note its the generalized version of it, Here's the Wikipedia entry
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