The performance impact of using instanceof in Java
I am working on an application and one design approach involves extremely heavy use of the instanceof
operator. While I know that OO design generally tries to avoid using instanceof
, that is a different story and this question is purely related to performance. I was wondering if there is any performance impact? Is is just as fast as ==
?
For example, I have a base class with 10 subclasses. In a single function that takes the base class, I do checks for if the class is an instance of the subclass and carry out some routine.
One of the other ways I thought of solving it was to use a "type id" integer primitive instead, and use a bitmask to represent categories of the subclasses, and then just do a bit mask comparison of the subclasses "type id" to a constant mask representing the category.
Is instanceof
somehow optimized by the JVM to be faster than that? I want to stick to Java but the performance of the app is critical. It would be cool if someone that has been down this road before could offer some advice. Am I nitpicking too much or focusing on the wrong thing to optimize?
Modern JVM/JIC compilers have removed the performance hit of most of the traditionally "slow" operations, including instanceof, exception handling, reflection, etc.
As Donald Knuth wrote, "We should forget about small efficiencies, say about 97% of the time: premature optimization is the root of all evil." The performance of instanceof probably won't be an issue, so don't waste your time coming up with exotic workarounds until you're sure that's the problem.
Approach
I wrote a benchmark program to evaluate different implementations:
instanceof
implementation (as reference) @Override
a test method getClass() == _.class
implementation I used jmh to run the benchmark with 100 warmup calls, 1000 iterations under measuring, and with 10 forks. So each option was measured with 10 000 times, which takes 12:18:57 to run the whole benchmark on my MacBook Pro with macOS 10.12.4 and Java 1.8. The benchmark measures the average time of each option. For more details see my implementation on GitHub.
For the sake of completeness: There is a previous version of this answer and my benchmark.
Results
| Operation | Runtime in nanoseconds per operation | Relative to instanceof | |------------|--------------------------------------|------------------------| | INSTANCEOF | 39,598 ± 0,022 ns/op | 100,00 % | | GETCLASS | 39,687 ± 0,021 ns/op | 100,22 % | | TYPE | 46,295 ± 0,026 ns/op | 116,91 % | | OO | 48,078 ± 0,026 ns/op | 121,42 % |
tl;dr
In Java 1.8 instanceof
is the fastest approach, although getClass()
is very close.
I just made a simple test to see how instanceOf performance is comparing to a simple s.equals() call to a string object with only one letter.
in a 10.000.000 loop the instanceOf gave me 63-96ms, and the string equals gave me 106-230ms
I used java jvm 6.
So in my simple test is faster to do a instanceOf instead of a one character string comparison.
using Integer's .equals() instead of string's gave me the same result, only when I used the == i was faster than instanceOf by 20ms (in a 10.000.000 loop)
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