Wrapping static library in Cocoa Touch Framework
I have a fat static library with 2 architecture slices (armv7, arm64). I'm trying to make it work with swift and wrap it into Cocoa Touch Framework.
What I do:
OTHER_LDFLAGS
to -all_load
ONLY_ACTIVE_ARCH
to NO
VALID_ARCHS
and ARCHS
to armv7
and arm64
When I put this .framework into my swift project, add to Embedded Binaries section in my targets general settings, import framework and use one of its classes, I'm getting undefined symbols for architecture arm64
or undefined symbols for architecture armv7
.
EDIT:
Not sure if it helps but I've noticed that size of static library is about 34MB but size of generated .framework is about 12MB.
EDIT 2:
I ran nm -arch arm64 -g myLibraryName
on both static library and generated dynamic library. The dynamic library doesn't contain all symbols that static library has. Seems like XCode build process strips lots of them.
I think you have also forgotten to add :
Project -> Target -> Build Phases -> Link Binary With Libraries : add + the: libz.dylib
or libz.tbd
(Since Xcode 7 the *.dylib
files are now *.tbd
files)
Be sure to also clean the folder: /User/yourname/Library/Developer/XCode/DerivedData
PS: If you want you should also be able to add the libz.tbd
from "Other Linker Flags" in the Build Settings by adding the argument -lz.