Memory allocation stack
In the stack, memory is reserved for main
which we call stack frame for the main
function.
When we call the Add
function, memory is reserved on top of the stack. In the Add
function stack frame, a
and b
are local pointers and c
is an integer which calculates the sum and then we return the reference. c
is a local variable of Add
function.
Now when the Add
function execution is completed the memory space in the stack is also deallocated so when we try to access this address in the main
with pointer p
, what we are trying to access is basically a deallocated space. The compiler gives a warning but why does it still print the value 5 correctly?
The answer to that may be that the machine didn't deallocate the memory space as it didn't deem it necessary as there were not any more functions. But if we write another function Hello
then it should definitely deallocate the space for Add
function in the call stack but the program still prints
Yay 5
Is it because like in heap we need to assign a pointer to null
after freeing it or else we can still access it? Is something like that related here?
/* void Hello()
{
printf("Yay");
} */
int* Add(int *a,int *b)
{
int c=*a+*b;
return &c;
}
int main()
{
int a=1,b=4;
int *p=Add(&a,&b);
// Hello();
printf("t%d",*p);
return 0;
}
Assuming c
is local int
variable, accessing c
after function call is undefined-behavior
and may print expected result, or may do something unexpected.
Though C
doesn't mandate, but typically it is implemented using stack. For performance reasons, when a function returns, it leaves the stack area unchanged. That is the reason why you are seeing the value 5
ie 1+4
. But you should never count on this.
When you use the second function, behavior still remains undefined so you can get any output. In practice if you define another variable in second function and use it, the output may change.
+----------------+
| c = 42 |
|''''''''''''''''| +----------------+
| | | |
. ADD FUNCTION . . HELLO FUNCTION .
| | | |
+----------------+ +----------------+
| b = 4 | | b = 4 |
|''''''''''''''''| |''''''''''''''''|
| a = 1 | | a = 1 |
|''''''''''''''''| |''''''''''''''''|
| | | |
. MAIN FUNCTION . . MAIN FUNCTION .
| | | |
+----------------+ +----------------+
In above diagram, I tried to visually represent how the stack might stack look when you are inside Add
function and Hello
function. You can see that Hello
is not messing up with the stack memory that was reserved for c
in Add
function.
You can verify this by rewriting the Hello
function as
void Hello()
{
int i = 42;
printf("Yay - %dn", i);
}
May print 42
in main
.
To fully understand this I recommend you to learn assembly for your processor and see how your code gets compiled. At this point I think could help if I say that returning from function does not call any memory freeing function, it merely adjusts registers and since between Add and print you didn't do anything that would change the value on the "deallocated" stack, you get the number. Try calling a function that returns.. pfft i dunno 77 in between (but do save it to local variable!) and you will print a different result. Learn the assembly though, be a proper programmer.
TL;DR answer, it is undefined behaviour. You cannot reasonify any output of the above execution. Don't be surprised if it ends up printing your mobile phone number or ZIP code. :-)
After the scope has expired, what happens to the stack location, is environment dependent. If not required, the stack space allocated for c
might not get reused and hence you're seeing the assumed proper output, but still it is undefined. Someday, in a different environment, you may see a different answer.
Mr. Mothit Jain's answer gives a very detailed explanation of this.
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