Forcibly terminate method after a certain amount of time
Say I have a function whose prototype looks like this, belonging to class container_class
:
std::vector<int> container_class::func(int param);
The function may or may not cause an infinite loop on certain inputs; it is impossible to tell which inputs will cause a success and which will cause an infinite loop. The function is in a library of which I do not have the source of and cannot modify (this is a bug and will be fixed in the next release in a few months, but for now I need a way to work around it), so solutions which modify the function or class will not work.
I've tried isolating the function using std::async
and std::future
, and using a while loop to constantly check the state of the thread:
container_class c();
long start = get_current_time(); //get the current time in ms
auto future = std::async(&container_class::func, &c, 2);
while(future.wait_for(0ms) != std::future_status::ready) {
if(get_current_time() - start > 1000) {
//forcibly terminate future
}
sleep(2);
}
This code has many problems. One is that I can't forcibly terminate the std::future
object (and the thread that it represents).
At the far extreme, if I can't find any other solution, I can isolate the function in its own executable, run it, and then check its state and terminate it appropriately. However, I would rather not do this.
How can I accomplish this? Is there a better way than what I'm doing right now?
You are out of luck, sorry.
First off, C++ doesn't even guarantee you there will be a thread for future execution. Although it would be extremely hard (probably impossible) to implement all std::async
guarantees in a single thread, there is no direct prohibition of that, and also, there is certainly no guarantee that there will be a thread per async
call. Because of that, there is no way to cancel the async execution.
Second, there is no such way even in the lowest level of thread implementation. While pthread_cancel
exists, it won't protect you from infinite loops not visiting cancellation points, for example.
You can not arbitrarily kill a thread in Posix, and C++ thread model is based on it. A process really can't be a scheduler of it's own threads, and while sometimes it is a pain, it is what it is.
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