F#: Attempt to memoize member function resets cache on each call?
I'm trying to memoize a member function of a class, but every time the member is called (by another member) it makes a whole new cache and 'memoized' function.
member x.internal_dec_rates =
let cache = new Dictionary< Basis*(DateTime option), float*float>()
fun (basis:Basis) (tl:DateTime option) ->
match cache.TryGetValue((basis,tl)) with
| true, (sgl_mux, sgl_lps) -> (sgl_mux, sgl_lps)
| _ ->
let (sgl_mux, sgl_lps) =
(* Bunch of stuff *)
cache.Add((basis,tl),(sgl_mux,sgl_lps))
sgl_mux,sgl_lps
I'm using Listing 10.5 in "Real World Functional Programming" as a model. I've tried using a memoization higher-order function and that doesn't help. The above listing has the memoization built in directly.
The problem is, when I call it eg
member x.px (basis:Basis) (tl: DateTime option) =
let (q,l) = (x.internal_dec_rates basis tl)
let (q2,l2) = (x.internal_dec_rates basis tl)
(exp -q)*(1.-l)
execution goes to the 'let cache=...' line, defeating the whole point. I put in the (q2,l2) line in order to make sure it wasn't a scope problem, but it doesn't seem to be.
In fact I did a test using Petricek's code as a member function and that seems to have the same issue:
// Not a member function
let memo1 f =
let cache = new Dictionary<_,_>()
(fun x ->
match cache.TryGetValue(x) with
| true, v -> v
| _ -> let v = f x
cache.Add(x,v)
v
)
member x.factorial = memo1(fun y->
if (y<=0) then 1 else y*x.factorial(y-1))
Even the internal recursion of x.factorial seems to set up a new 'cache' for each level.
What am I doing wrong, and how can I make this work?
In response to your comment on Jack's answer, this doesn't have to become tedious. Given a memoize function:
let memoize f =
let cache = Dictionary()
fun x ->
match cache.TryGetValue(x) with
| true, v -> v
| _ ->
let v = f x
cache.Add(x, v)
v
Define each of your functions as let-bound values and return them from your methods:
type T() as x =
let internalDecRates = memoize <| fun (basis: Basis, tl: DateTime option) ->
(* compute result *)
Unchecked.defaultof<float * float>
let px = memoize <| fun (basis, tl) ->
let (q,l) = x.InternalDecRates(basis, tl)
let (q2,l2) = x.InternalDecRates(basis, tl)
(exp -q)*(1.-l)
member x.InternalDecRates = internalDecRates
member x.Px = px
The only "boilerplate" is the let
binding and call to memoize
.
EDIT: As kvb noted, in F# 3.0 auto-properties allow a more concise solution:
type T() as x =
member val InternalDecRates = memoize <| fun (basis: Basis, tl: DateTime option) ->
(* compute result *)
Unchecked.defaultof<float * float>
member val Px = memoize <| fun (basis, tl) ->
let (q,l) = x.InternalDecRates(basis, tl)
let (q2,l2) = x.InternalDecRates(basis, tl)
(exp -q)*(1.-l)
I see a lot of long answers here; the short answer is that
member x.P = code()
defines a property P
which has a getter that runs code()
every time P
is accessed. You need to move the cache creation into the class's constructor, so that it will only run once.
As others already said, this cannot be done just by defining a single member
in F# 2.0. You either need a separate field ( let
bound value) for a cache or for a local function that is memoized.
As mentioned by kvb, in F# 3.0, you can do this using member val
which is a property that is initialized when the object is created (and has an automatically generated backing field where the result is stored). Here is a complete sample that demonstrates this (it will work in Visual Studio 2012):
open System.Collections.Generic
type Test() =
/// Property that is initialized when the object is created
/// and stores a function value 'int -> int'
member val Foo =
// Initialize cache and return a function value
let cache = Dictionary<int, int>()
fun arg ->
match cache.TryGetValue(arg) with
| true, res -> res
| false, _ ->
let res = arg * arg
printfn "calculating %d" arg
cache.Add(arg, res)
res
// Part of the property declaration that instructs
// the compiler to generate getter for the property
with get
The with get
part of the declaration can be omitted, but I include it here to make the sample clearer (you can also use with get, set
to get a mutable property). Now you can call test.Foo
as a function and it caches the value as required
let t = Test()
t.Foo(10)
t.Foo(10)
The only problem with this approach is that t.Foo
is actually compiled as a property that returns a function (instead of being compiled as a method). This is not a big problem when you use the class from F#, but it would be a problem if you were calling it from C# (because C# would see the member as a property of type FSharpFunc<int, int>
, which is hard to use).
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