Detect support for drawImage from video element

I'm trying to write a video viewer that draws parts of a video element onto an HTML canvas using drawImage , but this is not supported on some devices (iOS, for example). Rather than sniffing the browser/OS, I'd rather do feature detection and fall back to just playing the normal video on these devices. Is there a reliable way to test for this functionality?


check this:

function isCanvasSupported()
{
  var canvas = document.createElement('canvas');
  return !!(canvas.getContext && canvas.getContext('2d'));
};

This will return true if canvas is supported otherwise false.

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