Modify didSelectRowAtIndexPath for StoryBoard Usage, IOS
RootViewController.h
#import <UIKit/UIKit.h>
@interface RootViewController : UITableViewController {
NSMutableArray *petsArray;
}
@property (nonatomic, strong) NSMutableArray *petsArray;
@end
RootViewController.m
#import "RootViewController.h"
#import "PetsViewController.h"
@interface RootViewController ()
@end
@implementation RootViewController
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
petsArray = [[NSMutableArray alloc] init];
[petsArray addObject:@"Dog"];
[petsArray addObject:@"Cat"];
[petsArray addObject:@"Snake"];
[self setTitle:@"PETS !"];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [petsArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Configure the cell...
cell.textLabel.text = [petsArray objectAtIndex:indexPath.row];
return cell;
}
#pragma mark - Table view delegate
I Think that the problem is in didSelectRowAtIndexPath wich i cant use in storyboarded project - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { PetsViewController *pets = [[PetsViewController alloc] initWithNibName:@"PetsViewController" bundle:nil];
if ([[petsArray objectAtIndex:indexPath.row] isEqual:@"Dog"]) {
pets.petsInt = 0;
[pets setTitle:[petsArray objectAtIndex:indexPath.row]];
}
if ([[petsArray objectAtIndex:indexPath.row] isEqual:@"Cat"]) {
pets.petsInt = 1;
[pets setTitle:[petsArray objectAtIndex:indexPath.row]];
}
if ([[petsArray objectAtIndex:indexPath.row] isEqual:@"Snake"]) {
pets.petsInt = 2;
[pets setTitle:[petsArray objectAtIndex:indexPath.row]];
}
[self.navigationController pushViewController:pets animated:YES];
}
@end
PetsViewController.h
#import <UIKit/UIKit.h>
@interface PetsViewController : UITableViewController {
NSMutableArray *dogArray;
NSMutableArray *catArray;
NSMutableArray *snakeArray;
int petsInt;
}
@property int petsInt;
@end
PetsViewController.m
#import "PetsViewController.h"
@interface PetsViewController ()
@end
@implementation PetsViewController
@synthesize petsInt;
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
dogArray = [[NSMutableArray alloc] initWithObjects:@"HAF",@"hafo", @"hafinio", nil];
catArray = [[NSMutableArray alloc] initWithObjects:@"MYAU",@"myainio", @"mya lya lya", nil];
snakeArray = [[NSMutableArray alloc] initWithObjects:@"fshhhhh",@"fsssss", @"xrt", nil];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
if (petsInt == 0) return [dogArray count];
if (petsInt == 1) return [catArray count];
if (petsInt == 2) return [snakeArray count];
[self.tableView reloadData];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = @"PetsCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Configure the cell...
if (petsInt == 0) cell.textLabel.text = [dogArray objectAtIndex:indexPath.row];
if (petsInt == 1) cell.textLabel.text = [catArray objectAtIndex:indexPath.row];
if (petsInt == 2) cell.textLabel.text = [snakeArray objectAtIndex:indexPath.row];
[cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator];
return cell;
}
#pragma mark - Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
// Navigation logic may go here. Create and push another view controller.
/*
<#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
// ...
// Pass the selected object to the new view controller.
[self.navigationController pushViewController:detailViewController animated:YES];
*/
}
@end
[self performSegueWithIdentifier:@"SEGUE_NAME" sender:self];
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([[segue identifier] isEqualToString:@"SEGUE_NAME"]) {
PetsViewController *pets = [segue destinationViewController];
[pets setPetsInt:0];
[pets setTitle:@"Title"];
}
}
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
NSIndexPath *indexPath = self.tableView.indexPathForSelectedRow;
if ([[gazel objectAtIndex:indexPath.row] isEqual:@"<էրեբունի> Օդանավակայան"]) {
KangarList *kang = [segue destinationViewController];
kang.kangarInt = 0;
[kang setTitle:[gazel objectAtIndex:indexPath.row]];
}
if ([[gazel objectAtIndex:indexPath.row] isEqual:@"<էրեբունի> Օդանավակայան"]) {
KangarList *kang = [segue destinationViewController];
kang.kangarInt = 1;
[kang setTitle:[gazel objectAtIndex:indexPath.row]];
}
if ([[gazel objectAtIndex:indexPath.row] isEqual:@"<էրեբունի> Օդանավակայան"]) {
KangarList *kang = [segue destinationViewController];
kang.kangarInt = 2;
[kang setTitle:[gazel objectAtIndex:indexPath.row]];
}
if ([[gazel objectAtIndex:indexPath.row] isEqual:@"<էրեբունի> Օդանավակայան"]) {
KangarList *kang = [segue destinationViewController];
kang.kangarInt = 3;
[kang setTitle:[gazel objectAtIndex:indexPath.row]];
}
}
i have tried many ways and i finaly realized the right method, but it works only when under view did load method objects have only one description but if it hase something like thise
gazel = [[NSMutableArray alloc] init];
Data *data = [[Data alloc] init];
data.title = @"<էրեբունի> Օդանավակայան";
data.subtitle = @"Հարաֆ Արևմտյան Թաղամաս";
data.photo = 1;
[gazel addObject:data];
its not working
链接地址: http://www.djcxy.com/p/84420.html