2d trilateration
I am writing some code to participate in an AI challenge. The main objective for the AI challenge is to take a simulated robot and navigate it through a maze to a destination zone. The secondary objective which is optional is to find a recharger placed in the maze at an unknown location. This is all done in a 2D grid.
My program can call a method to get a distance measurement from the recharger. So using trilateration I should be able to locate the recharger by calling this method, recording my ai's current position and the distance the recharger is away from that point 3 times over.
I found this example of trilateration on wikipedia http://en.wikipedia.org/wiki/Trilateration but this applies to a 3d space. I'm only dealing with a 2D space. Also I don't understand how to use the formula shown in Wikipedia, searching the web for a working example with numbers plugged in and boiling down to the final coordinates is scarce with Google searches.
I'm not a math major; I am just an enthusiast exploring AI problems.
An explanation and step by step example of how to calculate the problem is what I need as mathematics are not my strong point. Below is some sample data:
Any example using my sample data would be greatly appreciated. The programming to this will be very straight forward once I can wrap my head around the mathematics.
As the Wikipedia trilateriation article describes, you compute (x,y) coordinates by successively calculating: ex, i, ey, d, j, x, y. You have to be familiar with vector notation, so, for example, ex = (P2 - P1) / ‖P2 - P1‖ means:
Your data is:
The calculation steps are:
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