Speed of calculating powers (in python)
I'm curious as to why it's so much faster to multiply than to take powers in python (though from what I've read this may well be true in many other languages too). For example it's much faster to do
x*x
than
x**2
I suppose the ** operator is more general and can also deal with fractional powers. But if that's why it's so much slower, why doesn't it perform a check for an int exponent and then just do the multiplication?
Edit: Here's some example code I tried...
def pow1(r, n):
for i in range(r):
p = i**n
def pow2(r, n):
for i in range(r):
p = 1
for j in range(n):
p *= i
Now, pow2 is just a quick example and is clearly not optimised!
But even so I find that using n = 2 and r = 1,000,000, then pow1 takes ~ 2500ms and pow2 takes ~ 1700ms.
I admit that for large values of n, then pow1 does get much quicker than pow2. But that's not too surprising.
Basically naive multiplication is O(n) with a very low constant factor. Taking the power is O(log n) with a higher constant factor (There are special cases that need to be tested... fractional exponents, negative exponents, etc) . Edit: just to be clear, that's O(n) where n is the exponent.
Of course the naive approach will be faster for small n, you're only really implementing a small subset of exponential math so your constant factor is negligible.
Adding a check is an expense, too. Do you always want that check there? A compiled language could make the check for a constant exponent to see if it's a relatively small integer because there's no run-time cost, just a compile-time cost. An interpreted language might not make that check.
It's up to the particular implementation unless that kind of detail is specified by the language.
Python doesn't know what distribution of exponents you're going to feed it. If it's going to be 99% non-integer values, do you want the code to check for an integer every time, making runtime even slower?
Doing this in the exponent check will slow down the cases where it isn't a simple power of two very slightly, so isn't necessarily a win. However, in cases where the exponent is known in advance( eg. literal 2 is used), the bytecode generated could be optimised with a simple peephole optimisation. Presumably this simply hasn't been considered worth doing (it's a fairly specific case).
Here's a quick proof of concept that does such an optimisation (usable as a decorator). Note: you'll need the byteplay module to run it.
import byteplay, timeit
def optimise(func):
c = byteplay.Code.from_code(func.func_code)
prev=None
for i, (op, arg) in enumerate(c.code):
if op == byteplay.BINARY_POWER:
if c.code[i-1] == (byteplay.LOAD_CONST, 2):
c.code[i-1] = (byteplay.DUP_TOP, None)
c.code[i] = (byteplay.BINARY_MULTIPLY, None)
func.func_code = c.to_code()
return func
def square(x):
return x**2
print "Unoptimised :", timeit.Timer('square(10)','from __main__ import square').timeit(10000000)
square = optimise(square)
print "Optimised :", timeit.Timer('square(10)','from __main__ import square').timeit(10000000)
Which gives the timings:
Unoptimised : 6.42024898529
Optimised : 4.52667593956
[Edit] Actually, thinking about it a bit more, there's a very good reason why this optimisaton isn't done. There's no guarantee that someone won't create a user defined class that overrides the __mul__
and __pow__
methods and do something different for each. The only way to do it safely is if you can guarantee that the object on the top of the stack is one that has the same result "x **2
" and " x*x
", but working that out is much harder. Eg. in my example it's impossible, as any object could be passed to the square function.
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