Use of MBProgressHUD Globally + make it singleton

In my Project, each of the user interaction events make a network call (Which is TCP, not HTTP). I need Activity Indicator to be global to show from a random UIViewController and hide from NetworkActivityManager Class (a custom class to handle network activities, Which is not a subclass of UIViewController or UIView).

After searching the web I found out that MBProgressHUD is used for the same purpose, but I wasn't able to find out an example on how would I use it globally. (By saying global I mean a singleton object of MBProgressHUD and class methods to SHOW and HIDE it.)

Following is what I have tried yet, but, failed: In AppDelegate.h:

@property (nonatomic, retain) MBProgressHUD *hud;

In AppDelegate.m:

@synthesize hud;

In some random UIViewController object:

appDelegate.hud = [MBProgressHUD showHUDAddedTo:appDelegate.navigationController.topViewController.view animated:YES];
appDelegate.hud.labelText = @"This will take some time.";

And while hiding it, from NetworkActivityManager Class:

[MBProgressHUD hideHUDForView:appDelegate.navigationController.topViewController.view animated:YES];

This makes the project to crash after some time (due to memory issues.) I am using ARC in my project and also, I am using the ARC version of MBProgressHUD .

Am I missing something?

Important Question:

Can I make MBProgressHUD work like UIAlertView? (Saying that I mean implementation of MBProgressHUD independent of UIView -- sa it uses showHUDAddedTo: to present itself) ???

Please Note: In the above code of hiding MBProgressHUD, View may be changed from what it was when showing MBProgressHUD.

Any Help greatly appreciated.


You could add this to a class of your liking:

+ (MBProgressHUD *)showGlobalProgressHUDWithTitle:(NSString *)title {
    UIWindow *window = [[[UIApplication sharedApplication] windows] lastObject];
    MBProgressHUD *hud = [MBProgressHUD showHUDAddedTo:window animated:YES];
    hud.labelText = title;
    return hud;
}

+ (void)dismissGlobalHUD {
    UIWindow *window = [[[UIApplication sharedApplication] windows] lastObject];
    [MBProgressHUD hideHUDForView:window animated:YES];
}

This can be than called on any class. You don't need to keep a strong reference to the HUD when using those class convenience methods.

Depending on your specific situation you'll probably also want to handle cases where a new hud is requested before the other one is hidden. You could eater hide the previous hud when a new comes in or come up with some sort of queueing, etc.

Hiding the previous HUD instance before showing a new one is pretty straightforward.

+ (MBProgressHUD *)showGlobalProgressHUDWithTitle:(NSString *)title {
    UIWindow *window = [[[UIApplication sharedApplication] windows] lastObject];
    [MBProgressHUD hideAllHUDsForView:window animated:YES];
    MBProgressHUD *hud = [MBProgressHUD showHUDAddedTo:window animated:YES];
    hud.labelText = title;
    return hud;
}

NOTE...

as with many iOS issues, this is now drastically, totally out of date.

These days you certainly just use a trivial

Container view

for any issue like this.

Full container view tutorial for beginners .. tutorial!

MBProgressHUD was a miraculous solution back in the day, because there was a "drastic hole" in Apple's pipeline.

But (as with many wonderful things from the past), this is only history now. Don't do anything like this today.


Just FWIW, 2014, here's a very simple setup we use. Per David Lawson...

UIWindow *window = [[UIApplication sharedApplication] delegate].window

as Matej says, just use AppDelegate...

#define APP ((AppDelegate *)[[UIApplication sharedApplication] delegate])

AppDelegate.h

// our convenient huddie system (messages with a hud, spinner)
@property (nonatomic, strong) MBProgressHUD *hud;
-(void)huddie;

AppDelegate.m

-(void)huddie
{
// centralised location for MBProgressHUD
[self.hud hide:YES];

UIWindow *windowForHud = [[UIApplication sharedApplication] delegate].window;
self.hud = [MBProgressHUD showHUDAddedTo:windowForHud animated:YES];

self.hud.dimBackground = YES;
self.hud.minShowTime = 0.1;
self.hud.labelText = @"";
self.hud.detailsLabelText = @"";
}

Set the titles in your code where you are using it - because you very often change them during a run. ("Step 1" ... "Step 2" etc)

-(void)loadBlahFromCloud
{
[APP huddie];
APP.hud.labelText = @"Connecting to Parse...";
APP.hud.detailsLabelText = @"step 1/2";

[blah refreshFromCloudThen:
    ^{
    [... example];
    }];
}

-(void)example
{
APP.hud.labelText = @"Connecting to the bank...";
APP.hud.detailsLabelText = @"step 2/2";

[blah sendDetailsThen:
    ^{
    [APP.hud hide:YES];
    [...  showNewDisplay];
    }];
}

Change huddle to take the texts as an argument if you wish

You always want self.hud.minShowTime = 0.1; to avoid flicker

Almost always self.hud.dimBackground = YES; which also blocks UI

Conceptually of course you usually have to "slightly wait" to begin work / end work when you bring up such a process, as with any similar programming with the UI.

So in practice code will usually look like this...

-(void)loadActionSheets
{
[APP huddie];
APP.hud.labelText = @"Loading json from net...";

dispatch_after_secs_on_main(0.1 ,
    ^{
    [STUBS refreshNowFromCloudThen:
        ^{
        [APP.hud hide:YES];
        dispatch_after_secs_on_main(0.1 , ^{ [self buildActionsheet]; });
        }];
        }
    );
}

Handy macro ..

#define dispatch_after_secs_on_main( SS, BB )                   
        dispatch_after(                                         
            dispatch_time(DISPATCH_TIME_NOW, SS*NSEC_PER_SEC),  
            dispatch_get_main_queue(),                          
            BB                                                  
            )

This is all history now :) https://stackoverflow.com/a/23403979/294884


This answer is what I've been using for 5-6 Apps now because it works perfectly inside blocks too. However I found a problem with it. I can make it shown, but can't make it disappear if a UIAlertView is also present. If you look at the implementation you can see why. Simply change it to this:

static UIWindow *window;

+ (MBProgressHUD *)showGlobalProgressHUDWithTitle:(NSString *)title {

    window = [[[UIApplication sharedApplication] windows] lastObject];
    MBProgressHUD *hud = [MBProgressHUD showHUDAddedTo:window animated:YES];
    hud.labelText = title;

    return hud;
}

+ (void)dismissGlobalHUD {

    [MBProgressHUD hideHUDForView:window animated:YES];
}

This will make sure you're removing the HUD from the same windows as it was shown on.

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