C#vs Java Enum(适用于C#的新手)

我一直在Java中编程一段时间,刚刚被抛到一个完全用C#编写的项目上。 我试图在C#中提高速度,并注意到在我的新项目中有几个地方使用了枚举,但乍一看,C#的枚举似乎比Java 1.5+实现更简单。 任何人都可以枚举C#和Java枚举之间的区别,以及如何克服差异? (我不想开始一场语言的火焰战,我只想知道如何在C#中做一些我曾经在Java中做过的事情)。 例如,有人可以发布与Sun着名的Planet枚举示例相对应的C#对象吗?

public enum Planet {
  MERCURY (3.303e+23, 2.4397e6),
  VENUS   (4.869e+24, 6.0518e6),
  EARTH   (5.976e+24, 6.37814e6),
  MARS    (6.421e+23, 3.3972e6),
  JUPITER (1.9e+27,   7.1492e7),
  SATURN  (5.688e+26, 6.0268e7),
  URANUS  (8.686e+25, 2.5559e7),
  NEPTUNE (1.024e+26, 2.4746e7),
  PLUTO   (1.27e+22,  1.137e6);

  private final double mass;   // in kilograms
  private final double radius; // in meters
  Planet(double mass, double radius) {
      this.mass = mass;
      this.radius = radius;
  }
  public double mass()   { return mass; }
  public double radius() { return radius; }

  // universal gravitational constant  (m3 kg-1 s-2)
  public static final double G = 6.67300E-11;

  public double surfaceGravity() {
      return G * mass / (radius * radius);
  }
  public double surfaceWeight(double otherMass) {
      return otherMass * surfaceGravity();
  }
}

// Example usage (slight modification of Sun's example):
public static void main(String[] args) {
    Planet pEarth = Planet.EARTH;
    double earthRadius = pEarth.radius(); // Just threw it in to show usage

    // Argument passed in is earth Weight.  Calculate weight on each planet:
    double earthWeight = Double.parseDouble(args[0]);
    double mass = earthWeight/pEarth.surfaceGravity();
    for (Planet p : Planet.values())
       System.out.printf("Your weight on %s is %f%n",
                         p, p.surfaceWeight(mass));
}

// Example output:
$ java Planet 175
Your weight on MERCURY is 66.107583
Your weight on VENUS is 158.374842
[etc ...]

CLR中的枚举只是简单的命名常量。 基础类型必须是不可分割的。 在Java中,枚举更像是一个类型的命名实例。 这种类型可能相当复杂,并且 - 正如您的示例所示 - 包含多个不同类型的字段。

要将示例移植到C#,我只需将枚举更改为不可变类,并公开该类的静态只读实例:

using System;
using System.Collections.Generic;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            Planet pEarth = Planet.MERCURY;
            double earthRadius = pEarth.Radius; // Just threw it in to show usage

            double earthWeight = double.Parse("123");
            double mass = earthWeight / pEarth.SurfaceGravity();
            foreach (Planet p in Planet.Values)
                Console.WriteLine("Your weight on {0} is {1}", p, p.SurfaceWeight(mass));

            Console.ReadKey();
        }
    }

    public class Planet
    {
        public static readonly Planet MERCURY = new Planet("Mercury", 3.303e+23, 2.4397e6);
        public static readonly Planet VENUS = new Planet("Venus", 4.869e+24, 6.0518e6);
        public static readonly Planet EARTH = new Planet("Earth", 5.976e+24, 6.37814e6);
        public static readonly Planet MARS = new Planet("Mars", 6.421e+23, 3.3972e6);
        public static readonly Planet JUPITER = new Planet("Jupiter", 1.9e+27, 7.1492e7);
        public static readonly Planet SATURN = new Planet("Saturn", 5.688e+26, 6.0268e7);
        public static readonly Planet URANUS = new Planet("Uranus", 8.686e+25, 2.5559e7);
        public static readonly Planet NEPTUNE = new Planet("Neptune", 1.024e+26, 2.4746e7);
        public static readonly Planet PLUTO = new Planet("Pluto", 1.27e+22, 1.137e6);

        public static IEnumerable<Planet> Values
        {
            get
            {
                yield return MERCURY;
                yield return VENUS;
                yield return EARTH;
                yield return MARS;
                yield return JUPITER;
                yield return SATURN;
                yield return URANUS;
                yield return NEPTUNE;
                yield return PLUTO;
            }
        }

        private readonly string name;
        private readonly double mass;   // in kilograms
        private readonly double radius; // in meters

        Planet(string name, double mass, double radius)
        {
            this.name = name;
            this.mass = mass;
            this.radius = radius;
        }

        public string Name { get { return name; } }

        public double Mass { get { return mass; } }

        public double Radius { get { return radius; } }

        // universal gravitational constant  (m3 kg-1 s-2)
        public const double G = 6.67300E-11;

        public double SurfaceGravity()
        {
            return G * mass / (radius * radius);
        }

        public double SurfaceWeight(double otherMass)
        {
            return otherMass * SurfaceGravity();
        }

        public override string ToString()
        {
            return name;
        }
    }
}

在C#中,你可以在枚举上定义扩展方法,这弥补了一些缺失的功能。

您可以将Planet定义为枚举,并且也可以使用等效于surfaceGravity()surfaceWeight()扩展方法。

我已经使用Mikhail建议的自定义属性,但使用字典也可以实现相同的属性。

using System;
using System.Reflection;

class PlanetAttr: Attribute
{
    internal PlanetAttr(double mass, double radius)
    {
        this.Mass = mass;
        this.Radius = radius;
    }
    public double Mass { get; private set; }
    public double Radius { get; private set; }
}

public static class Planets
{
    public static double GetSurfaceGravity(this Planet p)
    {
        PlanetAttr attr = GetAttr(p);
        return G * attr.Mass / (attr.Radius * attr.Radius);
    }

    public static double GetSurfaceWeight(this Planet p, double otherMass)
    {
        return otherMass * p.GetSurfaceGravity();
    }

    public const double G = 6.67300E-11;

    private static PlanetAttr GetAttr(Planet p)
    {
        return (PlanetAttr)Attribute.GetCustomAttribute(ForValue(p), typeof(PlanetAttr));
    }

    private static MemberInfo ForValue(Planet p)
    {
        return typeof(Planet).GetField(Enum.GetName(typeof(Planet), p));
    }

}

public enum Planet
{
    [PlanetAttr(3.303e+23, 2.4397e6)]  MERCURY,
    [PlanetAttr(4.869e+24, 6.0518e6)]  VENUS,
    [PlanetAttr(5.976e+24, 6.37814e6)] EARTH,
    [PlanetAttr(6.421e+23, 3.3972e6)]  MARS,
    [PlanetAttr(1.9e+27,   7.1492e7)]  JUPITER,
    [PlanetAttr(5.688e+26, 6.0268e7)]  SATURN,
    [PlanetAttr(8.686e+25, 2.5559e7)]  URANUS,
    [PlanetAttr(1.024e+26, 2.4746e7)]  NEPTUNE,
    [PlanetAttr(1.27e+22,  1.137e6)]   PLUTO
}

在C#中,属性可以与枚举一起使用。 这里有详细描述的编程模式的好例子(Codeproject)

public enum Planet
{
   [PlanetAttr(3.303e+23, 2.4397e6)]
   Mercury,
   [PlanetAttr(4.869e+24, 6.0518e6)]
   Venus
} 

编辑:这个问题最近再次被问及由Jon Skeet回答:在C#中Java的枚举相当于什么? C#中的私有内部类 - 为什么不经常使用它们?

编辑2:查看接受的答案,以非常出色的方式扩展了这种方法!

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