Android Camera2 capture image skewed
Update : This looks like it's related to this: Image data from Android camera2 API flipped & squished on Galaxy S5 - I consider this as a bug since Nexus 5/6 works correctly and it makes no sense to need to obtain full sensor size and then cropping manually to reach the desired aspect ratio, might as well not using "supported" output sizes as well!
Problem:
Codec output has the correct size. But the result differs by device:
No problem, one would say. Maybe the surface is not created exactly at the specified width and height, or whatever (even if the output sizes were extracted specifically for a MediaCodec.class target).
So, I created an OpenGL context, generated a texture, a SurfaceTexture for it, set its default buffer size to the camera output size, and created a Surface using the texture. I won't go into the gory details of drawing that to a TextureView or back to the MediaCodec's EGL surface. The result is the same - the Camera2 capture requests outputs a distorted image only for some resolutions. Digging deeper: calling getTransformMatrix on the SurfaceTexture immediately after updateTexImage - the matrix is always the identity matrix, as expected.
So, the real problem here is that the camera is NOT capturing at the size of the provided target surface. The solution would thereby be to get the actual size the camera is capturing, and the rest is pure GL matrix transforms to draw correctly. But - HOW DO I GET THAT?
Note: using the old Camera API, with exactly the same "preview size" and the same surface as the target (either MediaCodec's or the custom one) - ALL IS FINE! But I can't use the old camera API, since it's both deprecated and also seems to have a max capture size of 1080p, while the Camera2 API goes beyond that, and I need to support 4k recording.
So yes, this is a bug on those Samsung devices.
Generally this happens when you ask for multiple different aspect ratios on output, and the device-specific camera code trips over itself on cropping and scaling all of them correctly. You may be able to avoid it by ensuring all requested sizes have the same aspect ratio.
The resolution is probably actually what you asked for - but it's been incorrectly scaled (you could test this with an ImageReader at the problematic size, where you get an explicit buffer you can poke at.)
We are adding additional testing to the Android compliance tests to try to ensure these kinds of stretched outputs don't continue to happen.
I encounter similar issue, model SM-A7009
with api level 21, legacy camera2 device.
The preview is stretched, surfaceTexture.setDefaultBufferSize
not working, the framework will override these value when preview started.
The preview sizes reported from StreamConfigurationMap.getOutputSizes(SurfaceTexture.class)
are not all supported.
Only three of them are supported.
$ adb shell dumpsys media.camera |grep preview-size
preferred-preview-size-for-video: 1920x1080
preview-size: 1440x1080
preview-size-values: 1920x1080,1440x1080,1280x720,1056x864,960x720,880x720,800x480,720x480,640x480,528x432,352x288,320x240,176x144
The system dump info list many of the preview sizes, after check all of them, I found only 1440x1080
, 640x480
, 320x240
are supported.
The supported preview sizes all have 1.33333
ratio. They have the same ratio reported from CameraCharacteristics.SENSOR_INFO_ACTIVE_ARRAY_SIZE
.
So I thought it's a bug in some samsung devices with legacy camera2 api in API 21.
The solution is making these devices using deprecated camera API.
Hope it would be helpful for anyone reach here.
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