When NOT to use the static keyword in Java?
When is it considered poor practice to use the static keyword in Java on method signatures? If a method performs a function based upon some arguments, and does not require access to fields that are not static, then wouldn't you always want these types of methods to be static?
One reason why you may not want it to be static is to allow it to be overridden in a subclass. In other words, the behaviour may not depend on the data within the object, but on the exact type of the object. For example, you might have a general collection type, with an isReadOnly
property which would return false
in always-mutable collections, true
in always-immutable collections, and depend on instance variables in others.
However, this is quite rare in my experience - and should usually be explicitly specified for clarity. Normally I'd make a method which doesn't depend on any object state static.
Two of the greatest evils you will ever encounter in large-scale Java applications are
These ruin the modularity, extensibility and testability of your code to a degree that I realize I cannot possibly hope to convince you of in this limited time and space.
*A "pure function" is any method which does not modify any state and whose result depends on nothing but the parameters provided to it. So, for example, any function that performs I/O (directly or indirectly) is not a pure function, but Math.sqrt(), of course, is.
More blahblah about pure functions (self-link) and why you want to stick to them.
I strongly encourage you to favor the "dependency injection" style of programming, possibly supported by a framework such as Spring or Guice (disclaimer: I am co-author of the latter). If you do this right, you will essentially never need mutable static state or non-pure static methods.
In general, I prefer instance methods for the following reasons:
In my opinion, static methods are OK for utility classes (like StringUtils
) but I prefer to avoid using them as much as possible.
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