I am trying to use std::atomic library. What's the difference between specialized and non-specialized atomic member functions? What's the difference (if there is any) between following functions? operator= stores a value into an atomic object (public member function) vs store (C++11) atomically replaces the value of the atomic object with a non-atomic argument (public member functio
我正在尝试使用std :: atomic库。 专门的和非专业的原子成员函数有什么区别? 以下功能有什么区别(如果有的话)? operator =将值存储到原子对象(公共成员函数)vs store (C ++ 11)中使用非原子参数(公共成员函数)原子地替换原子对象的值 运算符T()从原子对象(公共成员函数)加载一个值与加载 (C ++ 11)原子地获取原子对象(公共成员函数)的值。 运算符+ = vs fetch_add operator- = vs fetch_sub 运
Plain load has acquire semantics on x86, plain store has release semantics, however compiler still can reorder instructions. While fences and locked instructions (locked xchg, locked cmpxchg) prevent both hardware and compiler from reordering, plain loads and stores are still necessary to protect with compiler barriers. Visual C++ provides _ReadWriterBarrier() function, which prevents compiler
普通加载在x86上获得语义,普通存储具有释放语义,但编译器仍然可以重新排序指令。 虽然防护和锁定指令(锁定xchg,锁定cmpxchg)可防止硬件和编译器重新排序,但使用编译器屏障仍然需要简单的加载和存储。 Visual C ++提供了_ReadWriterBarrier()函数,它可以防止编译器重新排序,同样C ++也提供volatile关键字。 我写下所有这些信息只是为了确保我把所有事情都做好。 因此,上面所写的所有内容都是真实的,是否有任何理
This question also applies to boost::function and std::tr1::function . std::function is not equality comparable: #include <functional> void foo() { } int main() { std::function<void()> f(foo), g(foo); bool are_equal(f == g); // Error: f and g are not equality comparable } In C++11, the operator== and operator!= overloads just don't exist. In an early C++11 draft, th
这个问题也适用于boost::function和std::tr1::function 。 std::function不相等: #include <functional> void foo() { } int main() { std::function<void()> f(foo), g(foo); bool are_equal(f == g); // Error: f and g are not equality comparable } 在C ++ 11中, operator==和operator!= overload是不存在的。 在早期的C ++ 11草案中,通过注释(N3092§20.8.14.2)声明重载被删除: // delete
From what I've read from Herb Sutter and others you would think that volatile and concurrent programming were completely orthogonal concepts, at least as far as C/C++ are concerned. However, in GCC implementation all of std::atomic 's member functions have the volatile qualifier. The same is true in Anthony Williams's implementation of std::atomic . So what's deal, do my atom
从我从Herb Sutter和其他人那里读到的,你会认为volatile和并发编程是完全正交的概念,至少就C / C ++而言。 但是,在GCC实现中,所有std::atomic的成员函数都具有volatile限定符。 安东尼威廉斯执行std::atomic也是如此。 那么有什么好处呢,我的atomic<>变量需要volatile还是不变? 为什么在std::atomic使用volatile限定符? 所以挥发性物体也可以是原子的。 看这里: 相关报价是 函数和操作被定义为与易
My goal is to create a package in R with C++ code: So my questions is how? I am following the tutorial http://www.stat.columbia.edu/~gelman/stuff_for_blog/AlanRPackageTutorial.pdf on creating an R package containing C++ code. The specific code Im trying to compile and package is exactly as described in the tutorial. R CMD SHLIB seems to be working creating .dll file. I can load in R using d
我的目标是使用C ++代码在R中创建一个包:所以我的问题是如何? 我正在学习关于创建包含C ++代码的R包的教程http://www.stat.columbia.edu/~gelman/stuff_for_blog/AlanRPackageTutorial.pdf。 试图编译和打包的特定代码与教程中描述的完全相同。 R CMD SHLIB似乎正在创建.dll文件。 我可以使用dyn.load()加载R并在模拟数据上测试它(如教程中所述) R CMD INSTALL是问题开始的地方。 我做了两件事,遇到了两种不同的
Which image processing techniques could be used to implement an application that detects the christmas trees displayed in the following images? I'm searching for solutions that are going to work on all these images. Therefore, approaches that require training haar cascade classifiers or template matching are not very interesting. I'm looking for something that can be written in any p
哪些图像处理技术可用于实现检测以下图像中显示的圣诞树的应用程序? 我正在寻找能够处理所有这些图像的解决方案。 因此,需要训练哈尔级联分类器或模板匹配的方法并不是很有趣。 我正在寻找可以用任何编程语言编写的东西,只要它只使用开源技术即可。 必须使用在此问题上共享的图像对解决方案进行测试。 有6个输入图像,答案应显示处理每个图像的结果。 最后,对于每个输出图像,都必须绘制红线以环绕检测到的树。 你
I am trying to understand better the concept of virtual inheritance, and what are its perils. I read in another post (Why is Default constructor called in virtual inheritance?) that it (= virtual inheritance) changes the order of constructor call (the "grandmother" is called first, while without virtual inheritance it doesn't). So I tried the following to see that I got the idea
我试图更好地理解虚拟继承的概念,它有什么危险。 我读过另一篇文章(为什么默认构造函数在虚拟继承中调用?),它(=虚拟继承)改变了构造函数调用的顺序(“祖母”首先被调用,而没有虚拟继承则不会)。 所以我尝试了以下看法,我得到了这个想法(VS2013): #define tracefunc printf(__FUNCTION__); printf("rn") struct A { A(){ tracefunc; } }; struct B1 : public A { B1(){ tracefunc; }; }; struct B2 :
I'd like to prevent all implicit template instantiations for a specific templated class in order to prevent it from being instantiated into every translation unit. It looks like my options are: Use -fno-implicit-templates on gcc's command line. This suppresses all implicit template instantiations, and is not what I want. I only want to prevent it for a single template. Use C++11 &
我想阻止特定模板类的所有隐式模板实例化,以防止它被实例化到每个翻译单元中。 看起来我的选择是: 在gcc的命令行上使用-fno-implicit-templates。 这会抑制所有隐式模板实例化,而不是我想要的。 我只想阻止它为单个模板。 使用C ++ 11“extern模板”。 但是这只能抑制特定的显式实例化。 我不想为这个模板可能实例化的每个潜在模板参数列表输入一个“extern模板”行。 所以我需要中间的东西。 这将是很高兴有: ext
I'm new to C++, and I'm studying 'compressive sensing' so I need working with huge matrices, and MATLAB is actually slow so I programmed my algorithm with C++. The thing is that I store big arrays (around 100Mb-1Gb). They are 20 arrays approx. and it works fine with 30 Gb of memory however when the process needs more than 40Gb it just stops. I think it's a memory problem,
我是C ++的新手,我正在研究'压缩感知',所以我需要处理巨大的矩阵,而MATLAB实际上很慢,所以我使用C ++编写了我的算法。 问题是我存储大阵列(大约100Mb-1Gb)。 他们约20个阵列。 并且它在30 Gb的内存下工作正常,但是当进程需要超过40 Gb时,它会停止。 我认为这是一个内存问题,我在Linux和Windows上进行了测试(OS 64位 - 编译器64位MinGW - 200Gb Ram - Intel Xeon)是否有任何限制? size_t tm=n*m*l;
This question already has an answer here: How to override exit(), perhaps by throwing exception 3 answers I understand you may not want to read this, but it's most likely a mistake to continue executing a program after any part of it has attempted to call exit() or similar. If part of the program called exit() , you have no guarantees about the state of the program at that point. You d
这个问题在这里已经有了答案: 如何重写exit(),也许通过抛出异常3个答案 我知道你可能不想读这个,但是在它的任何部分尝试调用exit()或类似的东西之后继续执行一个程序很可能是一个错误。 如果程序的一部分叫做exit() ,那么在这一点上你不能保证程序的状态。 你不知道堆是否处于一致状态。 你不知道堆栈是否有用。 如果将exit()转换为throw ,那么每次发生这种情况时,最可能遇到的都是内存泄漏。 您不知道导致此