empty vector in a vector recursive type

I have a type that can be define as a vector of vector of vector ... of vector of an integral type. Example: std::vector<std::vector<std::vector<std::vector< std::vector<signed char> > > > > _data; I'm searching for an elegant way to determine the number of non-empty vector at the deeper level. I could do that for that example using a 4 encapsulate loop like

向量中的空矢量递归类型

我有一个类型,可以定义为矢量的矢量矢量...的整数类型的矢量。 例: std::vector<std::vector<std::vector<std::vector< std::vector<signed char> > > > > _data; 我正在寻找一种优雅的方式来确定更深层次的非空向量的数量。 我可以使用4封装循环来做那个例子 for (it0 = data.cbegin() ; it0 != _data.cend() ; ++it0) for (it1 = *it0.cbegin() ; it1 != *it0.cend() ; ++it1) for (i

Special Characters in Content

This thread is a duplicate of How to encode the filename parameter of Content-Disposition header in HTTP? But since this question was asked a long time ago and there is still no satisfying answer (in my opinion), I would like to ask again. I develop a C++ CGI application that delivers files that can contain special characters in their names like "weird # € = { } ; filename.txt" T

内容中的特殊字符

这个线程是如何在HTTP中编码Content-Disposition头文件名参数的重复内容? 但由于这个问题很久以前就被问过了,但仍然没有令人满意的答案(在我看来),我想再问一次。 我开发了一个C ++ CGI应用程序,它提供了可以在名称中包含特殊字符的文件 “怪异#€= {}; filename.txt” 似乎没有可能将HTTP Content-Dispostion设置为适用于所有浏览器的方式 IE浏览器 火狐 铬 歌剧 苹果浏览器 我会很高兴为每个浏览器提供

c++ program crashes when linked to two 3rd party shared libraries

I have two outsourced shared libraries for linux platform (no source, no document). The libraries work fine when they are linked to program separately (g++ xx.cpp lib1.so, or g++ xx.cpp lib2.so). However, when any c++ program is linked to these two shared libraries at the same time, the program inevitably crashes with "double free" error (g++ xx.cpp lib1.so lib2.so). Even if the c+

链接到两个第三方共享库时,c ++程序崩溃

我有两个用于Linux平台的外包共享库(没有源代码,没有文档)。 当它们分别链接到程序(g ++ xx.cpp lib1.so或g ++ xx.cpp lib2.so)时,这些库工作正常。 但是,当任何c ++程序同时连接到这两个共享库时,程序不可避免地会因为“double free”错误而崩溃(g ++ xx.cpp lib1.so lib2.so)。 即使c ++程序是一个空的hello world程序,并且与这些库无关,它仍然会崩溃。 #include <iostream> using namespace std; int ma

Detect and Remove Hidden Surfaces of a Mesh

For the past few weeks, I have been working on an algorithm that finds hidden surfaces of complex meshes and removes them. These hidden surfaces are completely occluded, and will never be seen. Due to the nature of the meshes I'm working with, there are a ton of these hidden triangles. In some cases, there are more hidden surfaces than visible surfaces. As removing them manually is prohib

检测并移除网格的隐藏曲面

在过去的几周里,我一直在研究一种算法,它可以找到复杂网格的隐藏表面并将其移除。 这些隐藏的表面完全被遮挡,永远不会被看到。 由于我正在使用的网格的性质,这些隐藏的三角形有很多。 在某些情况下,隐藏表面比可见表面更多。 由于手动删除它们对于更大的网格来说是禁止的,我正在寻找使用软件自动化这一点。 我目前的算法包括: 在三角形的表面生成几个点。 对于每个点,生成一个与三角形的法线对齐的半球采样器

Using scanf() in C++ programs is faster than using cin?

I don't know if this is true, but when I was reading FAQ on one of the problem providing sites, I found something, that poke my attention: Check your input/output methods. In C++, using cin and cout is too slow. Use these, and you will guarantee not being able to solve any problem with a decent amount of input or output. Use printf and scanf instead. Can someone please clarify this? I

在C ++程序中使用scanf()比使用cin更快?

我不知道这是否属实,但当我在提供网站的问题之一阅读常见问题解答时,我发现了一些事情,引起了我的注意: 检查你的输入/输出方法。 在C ++中,使用cin和cout太慢了。 使用这些,你将保证无法用大量的输入或输出来解决任何问题。 改用printf和scanf。 有人可以澄清这一点? 真的在C ++程序中使用scanf()比使用cin >>东西更快吗? 如果是的话,那在C ++程序中使用它是一个好习惯吗? 我认为这是C特定的,但我

Hashtable in C++?

I usually use C++ stdlib map whenever I need to store some data associated with a specific type of value (a key value - eg a string or other object). The stdlib map implementation is based on trees which provides better performance (O(log n)) than the standard array or stdlib vector. My questions is, do you know of any C++ "standard" hashtable implementation that provides even better

C ++中的散列表?

每当我需要存储与特定类型的值(键值 - 例如字符串或其他对象)相关联的一些数据时,我通常使用C ++ stdlib映射。 stdlib映射实现基于树提供比标准数组或stdlib向量更好的性能(O(log n))。 我的问题是,你是否知道任何提供更好性能的O(1))的C ++“标准”散列表实现? 类似于Java API中Hashtable类中可用的内容。 如果您使用C ++ 11,则可以访问<unordered_map>和<unordered_set>标题。 这些提供了std::u

C++ IDE for Linux?

I want to expand my programming horizons to Linux. A good, dependable basic toolset is important, and what is more basic than an IDE? I could find these SO topics: Lightweight IDE for linux and What tools do you use to develop C++ applications on Linux? I'm not looking for a lightweight IDE. If an IDE is worth the money, then I will pay for it, so it need not be free. My question,

用于Linux的C ++ IDE?

我想将我的编程视野扩展到Linux。 一个好的,可靠的基本工具集是很重要的,比IDE更基础的是什么? 我可以找到这些SO主题: 适用于Linux和Linux的轻量级IDE 你在Linux上用什么工具开发C ++应用程序? 我不是在寻找一个轻量级的IDE。 如果一个IDE值钱,那么我会付钱,所以它不一定是免费的。 那么我的问题是: 什么好,C ++编程IDE可用于Linux? 最低限度是相当标准的:语法突出显示,代码完成(如intellisense或

What is a simple example of floating point/rounding error?

I've heard of "error" when using floating point variables. Now I'm trying to solve this puzzle and I think I'm getting some rounding/floating point error. So I'm finally going to figure out the basics of floating point error. What is a simple example of floating point/rounding error (preferably in C++) ? Edit: For example say I have an event that has probability p

什么是浮点/舍入错误的简单例子?

我在使用浮点变量时听说过“错误”。 现在我试图解决这个难题,我想我得到一些舍入/浮点错误。 所以我最终要弄清浮点错误的基础知识。 什么是浮点/舍入错误的简单例子(最好在C ++中)? 编辑:例如,说我有一个事件,其概率p成功。 我做这个事件10次(p不改变,所有的试验都是独立的)。 完全2次成功试验的概率是多少? 我有这样的编码为: double p_2x_success = pow(1-p, (double)8) * pow(p, (double)2) * (double)ch

What happened to the "real" Cassandra C++ library libcql?

Is there any legitimate, maintained C++ library for interacting with Cassandra? This is a disambiguation question of sorts. Searching for such software always leads to the DataStax "cpp-driver" (a bizarre and misleading name) here: https://github.com/datastax/cpp-driver What's odd about this though, is that libcql preceded it, and now the libcql page directs to cpp-driver, sta

“真正的”Cassandra C ++库libcql发生了什么?

是否有任何合法的,维护的C ++库与Cassandra进行交互? 这是一个消歧的问题。 搜索这样的软件总是会导致DataStax“cpp-driver”(一个奇怪而令人误解的名字): https://github.com/datastax/cpp-driver 然而,奇怪的是,libcql在它之前,现在libcql页面指向cpp-driver,指出不再维护,即 https://github.com/mstump/libcql 但是,cpp-driver代码与libcql完全不同。 事实上,cpp-driver中的示例代码根本不是C ++(更像

Could this templated syntax be improved?

I have this template method: template <class SomeLhs, class SomeRhs, ResultType (SomeLhs::*callback)(SomeRhs&)> void Add() { struct Local { static ResultType Trampoline(BaseLhs& lhs, BaseRhs& rhs) { return (static_cast<SomeLhs&>(lhs).*callback)(static_cast<SomeRhs&>(rhs)); } }; _back_end.template Add<SomeLhs,SomeRhs>(&

这个模板语法是否可以改进?

我有这个模板方法: template <class SomeLhs, class SomeRhs, ResultType (SomeLhs::*callback)(SomeRhs&)> void Add() { struct Local { static ResultType Trampoline(BaseLhs& lhs, BaseRhs& rhs) { return (static_cast<SomeLhs&>(lhs).*callback)(static_cast<SomeRhs&>(rhs)); } }; _back_end.template Add<SomeLhs,SomeRhs>(&Local::Tr