What is the easiest way to convert from int to equivalent string in C++. I am aware of two methods. Is there any easier way? (1) int a = 10; char *intStr = itoa(a); string str = string(intStr); (2) int a = 10; stringstream ss; ss << a; string str = ss.str(); C++11 introduces std::stoi (and variants for each numeric type) and std::to_string , the counterparts of the C atoi and itoa b
从int转换为C ++中的等效string的最简单方法是什么? 我知道两种方法。 有没有更简单的方法? (1) int a = 10; char *intStr = itoa(a); string str = string(intStr); (2) int a = 10; stringstream ss; ss << a; string str = ss.str(); C ++ 11引入了std::stoi (以及每种数字类型的变体)和std::to_string ,C atoi和itoa的对应部分,但用std::string 。 #include <string> std::string s = std::
I am making a small vocabulary remembering program where words would would be flashed at me randomly for meanings. I want to use standard C++ library as Bjarne Stroustroup tells us, but I have encountered a seemingly strange problem right out of the gate. I want to change a long integer into std::string so as to be able to store it in a file. I have employed to_string() for the same. The pro
我正在制作一个小词汇记忆程序,在这个程序中,词语会随机地闪现在我的意思之中。 我想用Bjarne Stroustroup告诉我们的标准C ++库,但是我遇到了一个看起来很奇怪的问题。 我想将一个long整型变成std::string以便能够将它存储在一个文件中。 我已经用to_string()同样的to_string() 。 问题是,当我用g ++(在版本标志中提到的版本4.7.0)编译它时,它说: PS C:UsersAnuragSkyDriveCollegePrograms> g++ -std=c++0x ttd.
Can anyone beat the performance of my integer to std::string code, linked below? There are already several questions that explain how to convert an integer into a std::string in C++, such as this one, but none of the solutions provided are efficient. Here is compile-ready code for some common methods to compete against: The "C++ way", using stringstream: http://ideone.com/jh3Sa
任何人都可以击败我的整数到std ::字符串代码的性能,下面链接? 已经有几个问题解释了如何在C ++中将整数转换为std::string ,比如这个,但是没有一个提供的解决方案是有效的。 以下是一些编译就绪代码,用于与一些常见方法进行竞争: 使用stringstream的“C ++方式”:http://ideone.com/jh3Sa sprintf,SO-ers通常会向性能敏感的用户推荐:http://ideone.com/82kwR 与流行的观点相反, boost::lexical_cast有它自己的
Intro : First and as an introduction, i am quite "proud" to ask my first question on StackOverflow. I hope I'll be able to help other people as much as they help me. Algorithm : I'm writing a program with CUDA and the problem is the following: Two matrices A (n * 128) and B (m * 128) I take the first row of A, and I compute the distance between that vector and all the r
简介 :首先,作为一个介绍,我很自豪地问我关于StackOverflow的第一个问题。 我希望我能够帮助其他人,就像他们帮助我一样。 算法 : 我正在用CUDA编写一个程序,问题如下: 两个矩阵A(n * 128)和B(m * 128) 我拿A的第一行,然后我逐一计算该向量和B的所有行之间的距离。 我将每个距离的结果写入矩阵C的一行,因此C的元素C(i,j)包含A的行i和行B的距离。 我继续下一行A. 我已经这样实现了:我有一个由(n
Math : If you have an equation like this: x = 3 mod 7 x could be ... -4, 3, 10, 17, ..., or more generally: x = 3 + k * 7 where k can be any integer. I don't know of a modulo operation is defined for math, but the factor ring certainly is. Python : In Python, you will always get non-negative values when you use % with a positive m : #!/usr/bin/python # -*- coding: utf-8 -*- m = 7
数学 : 如果你有这样的等式: x = 3 mod 7 x可以是...... -4,3,10,17 ......或者更一般地说: x = 3 + k * 7 其中k可以是任何整数。 我不知道模数运算是为数学定义的,但是这个因素肯定是。 Python : 在Python中,当您使用具有正m %时,您将始终获得非负值: #!/usr/bin/python # -*- coding: utf-8 -*- m = 7 for i in xrange(-8, 10 + 1): print(i % 7) 结果是: 6 0 1 2 3 4 5 6
After having an answer here wrong, because I wasn't up to date on the C standard, I started to look for some place that gives a description of whats in the C and C++ standards. I do not want the complete standards, of which I found links in Where do I find the current C or C++ standard documents?, or intimate technical discussions. Instead I would like something that briefly describes the
在回答这里错误之后,因为我没有及时了解C标准,所以我开始寻找一些可以描述C和C ++标准内容的地方。 我不想要完整的标准,其中我在哪里可以找到当前C或C ++标准文档的链接,或者亲密的技术讨论。 相反,如果我想更彻底地检查它,并且可能会说明引入了哪个标准,我希望简要描述该标准的内容,并参考实际标准。 有这样的资源吗? 编辑 :这个问题的一个小背景:我已经编程C超过20年了,当我知道它没有太多标准化。 官方标
EDIT: This is related to active issue 232 on the C++ Standard Core Language Active Issues So the real question is how would the standard allow indirection through a null pointer? Consider the following code: struct a { int x; }; struct b { int y; }; struct c: a, b { }; b *f(c *pointer_to_c) { return pointer_to_c; } f(...) has to test if pointer_to_c is NULL and return NULL if it is. (A N
编辑:这与C ++标准核心语言活动问题上的活动问题232有关 所以真正的问题是标准如何允许通过空指针间接寻址? 考虑下面的代码: struct a { int x; }; struct b { int y; }; struct c: a, b { }; b *f(c *pointer_to_c) { return pointer_to_c; } f(...)必须测试pointer_to_c是否为NULL ,如果是,则返回NULL 。 ( NULL指针总是一个NULL指针,不管你如何转换它。) 现在,考虑以下几点: b *f_ref(c &reference_
For many questions the answer seems to be found in "the standard". However, where do we find that? Preferably online. Googling can sometimes feel futile, again especially for the C standards, since they are drowned in the flood of discussions on programming forums. To get this started, since these are the ones I am searching for right now, where are there good online resources for
对于许多问题,答案似乎在“标准”中找到。 但是,我们在哪里可以找到? 最好在线。 谷歌搜索有时候会觉得徒劳无功,尤其是C标准,因为他们在编程论坛的大量讨论中被淹没了。 为了做到这一点,因为这些是我正在寻找的那些,那里有良好的在线资源: C89 C99 C11 C ++ 98 C ++ 03 C ++ 11 C ++ 14 该标准的PDF版本 截至2014年9月1日,PDF格式的C和C ++标准文档的最佳价格位置为: C ++ 14 - ISO / IEC 1
I have a class : class A { private: vector<int> x; public: const vector<int>& immutable_data() { return x; } vector<int>* mutable_data() { return &x; } } Now if i use this class , in my code , do i have to check if the pointer returned by the mutable_data() is null or not (given that i know the structure of this class).
I have a class : class A { private: vector<int> x; public: const vector<int>& immutable_data() { return x; } vector<int>* mutable_data() { return &x; } } 现在,如果我使用这个类,在我的代码中,是否必须检查mutable_data()返回的指针是否为null(假定我知道这个类的结构)。 我个人认为我不需要,因为我知道存在一个辅助api,它返
I have a class constructor that expects a reference to another class object to be passed in as an argument. I understand that references are preferable to pointers when no pointer arithmetic will be performed or when a null value will not exist. This is the header declaration of the constructor: class MixerLine { private: MIXERLINE _mixerLine; public: MixerLine(const MixerDevice&am
我有一个类构造函数,期望引用另一个类对象作为参数传入。 我明白,当没有指针算术执行或空值不存在时,引用优于指针。 这是构造函数的头声明: class MixerLine { private: MIXERLINE _mixerLine; public: MixerLine(const MixerDevice& const parentMixer, DWORD destinationIndex); ~MixerLine(); } 这是调用构造函数(MixerDevice.cpp)的代码: void MixerDevice::enumerateLines() { DWORD