This is an empirical assumption (that allocating is faster then de-allocating). This is also one of the reason, i guess, why heap based storages (like STL containers or else) choose to not return currently unused memory to the system (that is why shrink-to-fit idiom was born). And we shouldn't confuse, of course, 'heap' memory with the 'heap'-like data structures. So why
这是一个经验假设(即分配速度快于解除分配)。 这也是其中一个原因,我想,为什么基于堆的存储器(如STL容器或其他人)选择不返回当前未使用的内存的系统(这就是为什么缩小到合适的成语出生)。 当然,我们不应该混淆'堆'内存和'堆'数据结构。 那么为什么解除分配速度较慢 ? 它是特定于Windows(我在Win 8.1上看到它)还是独立于操作系统? 是否有一些C ++特定的内存管理器会自动使用'new'
I'm building a custom hash where I sum all the letters in string according to formula: string[0] * 65536 + string[1] * 32768 + string[2] * 16384 + ... And I've came to a problem whether I should have these numbers defined as constants in int array like this: const int MULTIPLICATION[] = { 65536, 32768, 16384, 8192, 4096, 2048, 1024, 512, 256, 128
我正在构建一个自定义散列,根据公式对字符串中的所有字母进行求和: string[0] * 65536 + string[1] * 32768 + string[2] * 16384 + ... 我遇到了一个问题,我是否应该将这些数字定义为int数组中的常量,如下所示: const int MULTIPLICATION[] = { 65536, 32768, 16384, 8192, 4096, 2048, 1024, 512, 256, 128, 64, 32, 16, 8, 4, 2, 1 } 或者,也
Variable x is int with possible values: -1, 0, 1, 2, 3 . Which expression will be faster (in CPU ticks): 1. (x < 0) 2. (x == -1) Language: C/C++, but I suppose all other languages will have the same. PS I personally think that answer is (x < 0) . More widely for gurus: what if x from -1 to 2^30 ? That depends entirely on the ISA you're compiling for, and the quality of your com
变量x值为int,可能的值为: -1, 0, 1, 2, 3 。 哪个表达式会更快(在CPU ticks中): 1. (x < 0) 2. (x == -1) 语言:C / C ++,但我想所有其他语言都会有相同的。 PS我个人认为答案是(x < 0) 。 对于大师来说更广泛:如果x从-1到2^30怎么办? 这完全取决于您编译的ISA以及编译器优化器的质量。 不要过早优化: 首先找到您的瓶颈 。 这就是说,在x86中,你会发现在大多数情况下两者速度都是相同的。 在这两
This question already has an answer here: Is < faster than <=? 13 answers x > -1 vs x >= 0, is there a performance difference 10 answers In assembly language, both are on the same structure: i > -1 cmp [register with i value],-1 jg [somewhere] i >= 0 cmp [register with i value],0 jge [somewhere] According to used jump flags, the instruction jg make two flag
这个问题在这里已经有了答案: 是<快于<=? 13个答案 x> -1 vs x> = 0,是否有性能差异10个答案 在汇编语言中,两者的结构相同: i > -1 cmp [register with i value],-1 jg [somewhere] i >= 0 cmp [register with i value],0 jge [somewhere] 根据使用的跳转标志,指令jg做出两个标志比较(ZF = 0和SF = OF),但jge只做一个(SF = OF)。 所以我很想说,两者都使用几乎相同的寄存
std/boost regex_replace returns modified string by value. In my case I have to search/replace by regex in a file. I have thousands of files to process and many of them are over 1MB in size. The string to be searched and replaced is rare (eg only 5-10% of files will have it). So, with the available interface is that possible to run regex replace and if the searched string isn't found then
std / boost regex_replace按值返回修改后的字符串。 在我的情况下,我必须在文件中搜索/替换为正则表达式。 我有数千个文件需要处理,其中很多文件大小超过1MB。 要被搜索和替换的字符串很少见(例如,只有5-10%的文件会拥有它)。 因此,使用可用的接口可以运行正则表达式替换,并且如果找不到搜索的字符串,那么避免创建1MB缓冲区的副本? 我似乎没有弄清楚,是c ++中的正则表达式接口失败,唯一的办法是首先在我的缓冲
I have been looking up places to work with regex in c++ , as I want to learn regular expressions in c++ (do give me a step by step link also if you guys have any). I am using g++ to compile my programs and working in Ubuntu. earlier my program were not compiling but then I read this post where it said to compile the program by "g++ -std=c++0x sample.cpp" to use the regex header. My f
我一直在寻找与c ++中的正则表达式工作的地方,因为我想学习c + +中的正则表达式(如果你们有任何的话,请给我一步一步的链接)。 我使用g ++编译我的程序并在Ubuntu中工作。 早些时候我的程序没有编译,但后来我阅读了这篇文章,它说它通过“g ++ -std = c ++ 0x sample.cpp”编译程序来使用regex头文件。 我的第一个程序工作正常,我试图执行regex_match #include<stdio.h> #include<iostream> #include<regex
我该如何编写一个算法,直到行尾读取char-element,使用指针忽略0位并且不使用库函数(仅限getchar,printf,scanf,cin和cout)? char readchar () { char a; char* pointer=0; while(pointer!='n') { a=getchar(); std::cout<<a; }
我该如何编写一个算法,直到行尾读取char-element,使用指针忽略0位并且不使用库函数(仅限getchar,printf,scanf,cin和cout)? char readchar () { char a; char* pointer=0; while(pointer!='n') { a=getchar(); std::cout<<a; }
I feel like there are a lot of similar questions, so I'm really sorry if this is a duplicate. I couldn't find the answer to this specific question, though. I am confused as to how getline works when cin is passed to it, because my understanding is that it should be calling cin each time it is called. When working with code that was in a book I'm reading though, getline is called s
我觉得有很多类似的问题,所以如果这是重复的,我真的很抱歉。 不过,我找不到这个具体问题的答案。 我很困惑cin传递给它时getline是如何工作的,因为我的理解是每次调用cin都应该调用cin。 使用我正在阅读的书中的代码时,getline被多次调用,但只有一个输入被发送。 除了这些getline调用之外,cin对象不会从任何地方调用。 这里发生了什么? 当达到getline时,程序是否简单地停在其轨道上并等待输入流传递一个包含所需
C++ ifstream get line change getline output from char to string I got a text file.. so i read it and i do something like char data[50]; readFile.open(filename.c_str()); while(readFile.good()) { readFile.getline(data,50,','); cout << data << endl; } My question is instead of creating a char with size 50 by the variable name data, can i get the getline to a string instead somethi
C ++ ifstream从char获取行更改getline输出到字符串 我有一个文本文件..所以我读它,我做了一些事情 char data[50]; readFile.open(filename.c_str()); while(readFile.good()) { readFile.getline(data,50,','); cout << data << endl; } 我的问题是,而不是通过变量名称数据创建大小为50的字符,我可以得到的getline到字符串,而不是类似的东西 string myData; readFile.getline(myData,','); 我的文本文
I am writing a small program for my personal use to practice learning C++ and for its functionality, an MLA citation generator (I'm writing a large paper with tens of citations). For lack of a better way to do it (I don't understand classes or using other .cpp files inside your main, so don't bother telling me, I'll work on that when I have more time), I am writing a function fo
我正在编写一个小程序供我个人使用,以练习学习C ++及其功能,MLA引文生成器(我正在写一篇带有数十篇引文的大型论文)。 由于缺乏更好的方法来做到这一点(我不了解类或在你的主内部使用其他.cpp文件,所以不要打扰告诉我,当我有更多时间我会努力),我写每种引文的功能。 如果我获得更多时间,我可能会将其分解为每个重用代码的函数。 我的问题是:std :: cin对象是如何工作的? 我目前正在用std :: cin >>读取字