Can we have a static virtual functions? If not, then WHY?

Possible Duplicate: C++ static virtual members? Can we have a static virtual functions? If not, then WHY? class X { public: virtual static void fun(){} // Why we cant have static virtual function in C++? }; No, because it doesn't make any sense in C++. Virtual functions are invoked when you have a pointer/reference to an instance of a class. Static functions aren't tied t

我们可以有一个静态的虚拟功能吗? 如果不是,那么为什么?

可能重复: C ++静态虚拟成员? 我们可以有一个静态的虚拟功能吗? 如果不是,那么为什么? class X { public: virtual static void fun(){} // Why we cant have static virtual function in C++? }; 不,因为它在C ++中没有任何意义。 当你有一个指针/对一个类的实例的引用时,虚拟函数被调用。 静态函数不与特定的实例绑定,它们绑定到一个类。 C ++没有指向类的指针,所以没有可以虚拟调用静态函数的场景

Speed of operations on misaligned data

To my knowledge, a CPU performs best with a datum that is aligned on the boundary equal to the size of that datum. For example, if every int datum is 4 bytes in size, then the address of every int must be a multiple of 4 to make the CPU happy; same with 2-byte short data and 8-byte double data. For this reason, new operator and malloc function always return an address that is a multiple of 8 a

未对齐数据的运行速度

据我所知,一个CPU在边界上对齐的数据与该数据的大小相等时效果最好。 例如,如果每个int数据的大小为4个字节,则每个int的地址必须是4的倍数以使CPU高兴; 与2字节short数据和8字节double数据相同。 由于这个原因, new运算符和malloc函数总是返回一个8的倍数的地址,因此它是4和2的倍数。 在我的程序中,一些意味着处理大字节数组的时间关键算法允许通过将每个连续的4个字节转换为unsigned int跨越计算,并以这种方式更快

Thou shalt not inherit from std::vector

Ok, this is really difficult to confess, but I do have a strong temptation at the moment to inherit from std::vector . I need about 10 customized algorithms for vector and I want them to be directly members of the vector. But naturally I want also to have the rest of std::vector 's interface. Well, my first idea, as a law-abiding citizen, was to have an std::vector member in MyVector clas

你不应该从std :: vector继承

好吧,这是很难承认,但我现在确实有一个强大的诱惑,从std::vector继承。 我需要大约10个定制的矢量算法,我希望它们是矢量的直接成员。 但自然我也想拥有std::vector接口的其余部分。 那么,作为守法的公民,我的第一个想法是在MyVector类中有一个std::vector成员。 但是接下来我将不得不手动重新提供所有std :: vector的接口。 输入太多。 接下来,我想到了私有继承,所以不用再提供方法,我会在公共部分编写一堆using

boost::interprocess memory allocator on anonymous segment

I'm trying to use an mmap-like segment to allocate objects on stl containers, for that I'm using boost::interprocess which provides with memory mappings, allocators and anonymous memory mapping support. A bit like this My problem is that the anonymous_shared_memory function here returns something that looks half mapped file and half shared memory(makes sense with mmap :) ) and althoug

boost :: interprocess内存分配器匿名段

我试图使用类似mmap的段来分配stl容器上的对象,因为我使用boost :: interprocess,它提供了内存映射,分配器和匿名内存映射支持。 有点像这样 我的问题是,这里的anonymous_shared_memory函数返回的东西看起来是半映射文件和半共享内存(对mmap有意义:)),尽管这两种样式都与进程间分配器一起工作,但看起来像缺少实际块分配的segment_manager。 因为它返回已经映射到进程中的高级mapped_region ,但没有管理器,也无法

How to efficiently render double buffered window without any tearing effect?

I want to create my own tiny windowless GUI system, for that I am using GDI+. I cannot post code here because it got huge(c++) but bellow is the main steps I am following... Create a bitmap of size equal to the application window. For all mouse and keyboard events update the custom control states (eg. if mouse is currently held over a particular control etc) For WM_PAINT event paint the ba

如何有效地渲染双缓冲窗口而没有任何撕裂效应?

我想创建我自己的小窗口GUI系统,因为我使用的是GDI +。 我不能在这里发布代码,因为它有巨大的(c ++),但波纹管是我遵循的主要步骤... 创建一个大小等于应用程序窗口的位图。 对于所有鼠标和键盘事件更新自定义控制状态(例如,如果鼠标当前持有特定的控制等) 对于WM_PAINT事件,将背景绘制为离屏位图,然后在其上绘制所有更新的控件,最后通过Graphics :: DrawImage(..)调用将整个屏外图像复制到前缓冲区。 对于

Singleton: How should it be used

Edit: From another question I provided an answer that has links to a lot of questions/answers about singletons: More info about singletons here: So I have read the thread Singletons: good design or a crutch? And the argument still rages. I see Singletons as a Design Pattern (good and bad). The problem with Singleton is not the Pattern but rather the users (sorry everybody). Everybody and

辛格尔顿:应该如何使用它

编辑:从另一个问题,我提供了一个答案,有很多关于单身人士的问题/答案的链接:关于单身人士的更多信息在这里: 所以我已经读过线程Singletons:好的设计还是拐杖? 争论仍然激烈。 我将Singletons看作设计模式(好的和坏的)。 Singleton的问题不是模式,而是用户(对不起每个人)。 每个人和他们的父亲都认为他们可以正确地实施一项(并且从我所做的多次采访中,大多数人不能)。 同样因为大家都认为他们可以实现一

Set breakpoint for class member function not successful

I have a class looks like this: namespace madoka { class polarizable_sites { public: void resize(const size_t dim_); void clear(void); }; } in gdb, I could set breakpoint on clear by b 'madoka::polarizable_sites::clear()' however, for member function resize, a b 'madoka::polarizable_sites::resize(const size_t)' does not work. GDB reported error: the class madoka::polarizable_sites does n

为类成员函数设置断点不成功

我有一个类看起来像这样: namespace madoka { class polarizable_sites { public: void resize(const size_t dim_); void clear(void); }; } 在gdb中,我可以通过清除设置断点 b 'madoka::polarizable_sites::clear()' 但是,对于成员函数调整大小,a b 'madoka::polarizable_sites::resize(const size_t)' 不起作用。 GDB报告错误: 类madoka :: polarizable_sites没有任何方法命名为resize(const size_t)提示:尝

Qt's best way to display very large rich text?

I need to display very large logs that uses HTML tags for marking different types of data. Using QTextEdit and QTextBrowser really slows the application, especially on append operations. I would really like to keep the QTextEdit interface and abilities. I've seen people that implemented their own flavor of TextEdit to improve performance, but I wandered if anyone solved this issue using

Qt是显示非常大的富文本的最佳方式?

我需要显示非常大的日志,这些日志使用HTML标记来标记不同类型的数据。 使用QTextEdit和QTextBrowser确实会减慢应用程序的运行速度,特别是在追加操作时。 我真的很想保持QTextEdit界面和功能。 我见过一些实现了自己的TextEdit风格的人来提高性能,但是如果有人使用“Qt”工具解决了这个问题,我就会徘徊。 我想过使用Model / View框架来根据需要加载数据,但它并不完全符合我的想法。 也许继承QTextEdit并覆盖它的一些插

Loading google.vim indent file in Vim

I am attempting to use the google.vim (and on vim.org) indent style for my c++ project, but I can't seem to load it. I installed google.vim using vundle and opened up a cpp file and noticed that my tabstops, shiftwidths, etc did not change. If you set global ts and sw parameters, are they not overwritten? How do you force a certain indention when editing a file in vim? I want everything i

在Vim中加载google.vim缩进文件

我正在尝试为我的c ++项目使用google.vim(和vim.org)缩进样式,但似乎无法加载它。 我使用vundle安装了google.vim并打开了一个cpp文件,并注意到我的tabstops,shiftwidths等没有改变。 如果您设置全局ts和sw参数,它们是不是被覆盖? 在vim中编辑文件时,你如何强制一定的缩进? 编辑cpp文件时,我希望我的vimrc文件中的所有内容都被google.vim文件覆盖。 在vim中运行:filetype命令会显示以下信息: detection:ON

How to get displayed width of a string?

When you have non-fixed width characters (such as t ) in a string , or escape codes, such as those for ANSI color (such as 1xb[31m ), these characters add to the .length() of an std::string , but do not add to the displayed length when printed. Is there any way in C++ to get the displayed width of a string in *nix? For instance: displayed_width("atb") would be 4 if the displayed tab width is

如何获得显示的字符串宽度?

如果字符串中包含非固定宽度字符(例如t )或转义代码(如ANSI颜色(如1xb[31m )),则这些字符将添加到std::string的.length() std::string ,但不要在打印时添加到显示的长度。 C ++中有没有什么方法可以在* nix中获取字符串的显示宽度? 例如: displayed_width("atb") would be 4 if the displayed tab width is 2 displayed_width("1xb[33mGREEN") would be 5 通常,选项卡会要求终端程序将光标移动到8的倍数列,尽